Divide work presentation:
Introduction: Azaria
Platform: Azaria
System Architecture: Nyla
Demo: Kiara + Blake
Reflection: Everyone
Documentation to finish:
D2 Design Document
Code Repository
Detailed Data Definitions
Design Rationale: Design Decisions
D5 everything
Actually implement D3 in code
Unit tests
Hand-off plan video for client
Finalize:
Hand-off documentation
Rest of documentation
Record presentation
Final project summary
Made coding progress
Hand-off plan
Possibly add how to install git
Code access rights?
App store?
Discussed ethics assignment
Revisit code progress
Discussed current progress and next steps
Brought up graphics (are they for commercial use?)
Reviewed fixed architecture diagram & ethics assignment
Looked at documentation plan
Fix Architecture Diagram
Fix Ethics Assignment
Add manual tests to Test Plan
Preparing for Tech Talk
Last minute touches
Assignment roles for Documentation Plan
Ethics Assignment - Be more specific (actual software platform)
Reach out to client
Collectively making coding progress on project
Discussing plans for near future
Talking about Tech Talk
Choose Tech-Talk topic
How do we want to present this information?
Live coding for demo (with code already in hand)
Goals for coding/ which minigame we want to create
Fix Architecture Design
Client -> User
Server -> Mobile Device
No backend, all frontend
Make 1 commit by end of next week
Finalizing midterm presentation slides
Doing a few run throughs of presentation
Made plan to meet Feb 25/26th to review project presentation.
Working on presentation some as a group before weekend hits.
Discussed weekend deliverables as well as next week deliverables.
Discussed what we are currently working on and plans through our next class meeting.
Continued working on translating all materials given to use by client from Turkish.
Starting development on minigame 2 (minigame 1 was done by last team).
Contacted client to set up next meeting date.
Assigned each member a section of the presentation to work on.
Discussed next steps of development.
Talked about how to prioritize tasks.
Discussed getting more clarification from client.
Discussed requirements for project.
Updated team roles to better match our project.
In the process of assigning tasks to team members.
Reviewed project to better understand what our next steps should be.
Discussed our client meeting and the email sent to the client.
Talked about our next steps in development.
Discussed the purpose of the app
Received the existing repositories for the project
Discussed the necessary features and design of the app
We hope for the app to teach adolescents about the effects of cyberbullying.
This app is not a game that you should complete then delete, we want to keep it ongoing.
There are many avatars, badges, and map resources that are already created.
Not a set goal for completion by the end of the semester, just get done what we can.
The client has given us free creative reign of the Cyberland app.
There's already a version of the app in Turkish, that has been more or less finished.
In general, the project will involve UI, gamification, and interactive storytelling techniques through the use of avatars.
Within Cyberland exists Cyberland City, and regardless of avatar location, Cyberland or Cyberland City, 16 minigames are available to play, with the purpose of describing what cyberbullying is, what it looks like, and strategies to handle it, and upon completing these minigames and tasks, users will receive badges.