Alpha
DESIGN UPDATES
Level 1 Design Map
TECH UPDATES
TECH UPDATES SUMMARY
we made a collapsible that automatically falls behinds john
ai jumps
coffin and camera were adjusted to not block the player's sight so much
destructible made
ui was implemented
respawning at checkpoints and restarting the level now resets the ai and destructibles
multi sphere trace lock on enables John to scroll between different possible destructibles and enemies
camera now glides when locking on
Tech Highlight Reel
ANIMATION UPDATES
Tyler leading MoCap animation for our enemies
VFX UPDATES
VFX Highlight Reel
CHARACTER UPDATES
Scarecrow concept art
Scarecrow Enemies modelling
Scarecrow Mask one Modelled
"The Harvester" Anatomy Sketches
"The Harvester" Rendered Sketch
"The Harvester" Scythe Sketch and color
MetaHuman Bodies for Innocent souls
MetaHumans for "Factory Worker" enemies
Factory Worker Clothes
John Baking Details
John Skin Details
ENVIRONMENT UPDATES
Tutorial Level Renders
Checkpoint Lantern Concept and Model
Vegetation
Level 1 Exterior Props WIP
TASK DOCUMENTATION