In this Virtual Reality project, I decorated the atrium of the UIC CS building with a Pokemon theme. As part of my decorations, I added some Pokemon models, a snowing particle effect, Pokeball and Berry dispensers, and Pokemon related posters.
Install Unity Hub here:https://unity3d.com/get-unity/download
Once you have installed Unity Hub, click on Install from the side, then click Install Editor in order to download Unity.
Click the Archive button, then the "Long Term Support" text.
Click on LTS Release 2021.36f1, then Unity Hub to install it directly there. This will give you Unity version 2021.3.6f1. Download Android or iOS according to what you wish to use when prompted.
To download the project, go to the GitHub repository at the top of this page, and go to the Code button and download ZIP. Extract to where you'd like.
Go to Unity Hub and add the project by picking the folder you downloaded the repository to.
10 Models from the web
Gachapon Machine
https://sketchfab.com/3d-models/gachapon-machine-ba7dd992be614b3185d24177dde6a127
5. Pokeball
6. Great Ball
7. Ultra Ball
8. Master Ball
9. Premier Ball
10. Luxury Ball
Set of pokeballs 5-8: https://sketchfab.com/3d-models/pokeballs-84120cf99f074b89bd3b7619a426d708
Premier Ball and Luxury Ball: https://sketchfab.com/3d-models/pokeballs-9ed22659c17542a28d788ede647a46cf
5 created Models:
Bookshelf
2. Pokeball (Created in Blender, different from the Pokeball on the bookshelf which is taken from the web)
3. Table
4. Berry Dispensing Machine
5. Lamp
Human faculty member animated model made in Makehuman and Mixamo
2 Animated Models:
Golurk
Beedrill
2 Models Bigger than a person:
Golurk
Beedrill
5 models that are grabbable and have physics and colliders:
Oran Berry
Great Ball
Ultra Ball
Master Ball
Premier Ball
1 object that moves through the scene on its own:
Beedrill
Models that produce new objects when interacted with:
Berry dispensing machine (Produces berries)
Gachapon machine (Dispenses Pokeballs)
5 Flat models with images:
3. Eevee wall art https://imgur.com/zIOdoUW
4. Motivational Poster www.deviantart.com/ommin202/art/Late-Bloomers-371789082
5. Motivational Poster Snorlax
Lever that user pulls to turn on a light:
Sounds/Music:
Pokeball sound effect: www.youtube.com/watch?v=NoufAlvp4QA
Golurk Cry tuna.voicemod.net/sound/c3738b24-0d94-4dbd-8f52-6cbb2539d146
Glaceon Cry www.myinstants.com/en/instant/glaceon-36918/
Item found sound effect: www.myinstants.com/en/instant/pokemon-item-found-50824/
Route 201 background music: downloads.khinsider.com/game-soundtracks/album/pokemon-diamond-and-pearl-super-music-collection/1-06%2520Route%2520201%2520%2528Day%2529.mp3
FPS
I would use this kind of technology to introduce a new building before it was finished to showcase some of the parts of the building that are yet to still be fully conceptualized or things that would require more time and effort to put together. Sometimes it is hard to sell someone on something if they cannot see it for themselves, and in the case of buildings, there is only so much that can be shown via diagrams and paper. In VR we would be able to give someone a proper walk through of a building, and in that VR model you can not only add in what it would look like, but possible other additional features as a way of suggestion that may not be fully nailed down to be in the final build. It is also a chance to showcase the building without as many flaws to distract from the main point. For example, if I wanted to add an addition to the school building, I can focus entirely on the beneficial aspects without losing the realism, as in the end I can still walk someone through the VR model and give them a much better idea of what to expect from it. If I were to be giving a politician a runthrough of the building, it’d be far easier to get their support and possible funding by showcasing the best aspects of the building. Another thing I would be able to use this technology is to also share my experiences with other people on a more personal level. This technology could be very useful for walking through other houses that happen to be in another state that I or my family would want to buy, because from experience, it’s not very easy to get a feel for how a house is from pictures alone, and always requires you to actually physically be there. With VR you can tour through the house even if it is not physically built yet or not yet ready for sale, and regardless of the situation you can still get a very close idea as to what you would experience in the actual house.