As a person who doesn't like the cold, I wanted to give the player a sense of warmth during this winter with the environment I created. For this project, I discovered how to make an engaging environment using different tools within Unity. I learned how to create trees and grass to create a terrain in my world. This makes the world more vibrant and allows for decent environment creation. I added different props to the scene to fit the image of a fun picnic with cake. I made the player a tad bit small to feel like a child having fun on a warm sunny day. The cherry blossom trees are there to add the sense of summer to the environment and they are my favorite type of trees. To further enhance the scene, the petals of the flowers change their shade of color from pink to yellow when viewed at a different angle. Using a particle effect, I simulated the flowers falling off the tree gracefully. I also added some nature sounds for more realism and immersion into the environment. The props are also interactable by the player, so you can push them down onto the ground for fun.
Within this project, I focused on level and environmental design. Although I am not the best at 3D models as seen in the Games4Change game, I do believe that I am decent at the environmental aspects of a game. As seen in the Dev Vlogs, the environment looks very foreign as if it was on a different planet. I tried to add some story as well. I added structures and statues to convey that another civilization had been there prior to landing. I dropship is placed at spawn to show that we just landed and are discovering this new biome. There was also a whole ordeal of platform activation connection with buttons and switches. Exploring these were interesting thanks to the sending and calling of messages back and forth between the two entities. The implementation of multiple switches opening 1 door was also different from what I'm used to programming. It requires a counter which enables multiple switches needing to be activated in order to get the door to open.