Phase 1:
Shuffle the PL to determine turn order
!roll 15+15 to determine the board size
Phase 2:
Players will go in turn order rolling 2d6 to move that many spaces on the board
During their turn they can also choose to use a step or a slope. Once used they will have a 2 turn cooldown.
Steps will move the targeted player forward !roll 6 spaces
Slope will move the targeted player back !roll 6 spaces and can only be used on players who are 7 or more spaces from the starting point.
If two players land on the same space at any point, then they will immediately roll battle. Loser of the roll battle moves back 3 spaces.
Phase 3:
After every player has had a turn rolling the dice, proceed to attacks.
Players send attacks with AI, if you defeat your target then they will move back 3 spaces.
If two or more players land on the same space during phase 3, it will not initiate another roll battle.
Repeat phase 1-3 until someone reaches the goal.Â
Finals:
Once a player reaches the goal, finish the current round
If only one player has reached the goal then they are the winner and 2nd place goes to whoever is the next closest
If more than one player has reached to goal then determine the winner via roll battle
Mods:
Polarity: Once a player has reached the goal and the final round is concluded, the player(s) who have reached the goal and the player(s) who are closest to the starting point will roll battle for 1st and 2nd place.
Theme by Death of Mimikyu