How to Play
After the signups are over, the host randomly picks a player that gets the “Hot Potato” aka the bomb.
The player with the bomb attempts to pass it to another player. The host will ask who the player wants to pass the bomb to and they will choose in chat.
The player with the bomb rolls 100 and the defender rolls 125.
There is a passing countdown timer. In an x amount of passing attempts, the bomb will explode and the current bomb holder will die. The host can choose whatever they want that number to be. (A smaller countdown makes for a shorter game, 3 is pretty acceptable)
The last player standing wins! In the finals the players pass until countdown is up.
Modifications
Timer: Each round begins with the player holding the potato rolling 200 and the player getting passed to rolling 100. With each successful pass, the roll of the player passing the potato decreases by 10. If a player unsuccessfully passes, they are eliminated.
No Tradebacks: Players cannot pass the potato to the player that passed it to them unless there are no other options to pass to. (by beautifications)
Original Doc: Hot Potato
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