Phase 1
The distance to the hole is determined by rolling 100+50 at the beginning of the game
The host shuffles the PL and asks each player for their club to use to take a shot at the hole
Players start at position 0, at the tee
The players can hit the ball forward or backward
After the first phase of hitting, the game will move to Phase 2
Available Clubs
Phase 2
Players will battle other players with the club chosen in Phase 1 using golf rules
Rolls are equal to half of the power of the club
AI is on for this phase
The winner of the battle will hit the other player's ball. The player will roll using the same number they used in their roll battle (if they picked Wood and rolled 50 in their battle, they will roll 50 to determine how far they hit the opponent's ball)
The host will use .pick forward, backward to determine which direction the opponent's ball is hit
If a player selects the Putter, they are exempt from this phase
Once this phase ends, move back to Phase 1 until someone hits their ball into the hole
Finals
If multiple players make the hole in the same round or there is tie for second, the players roll battle 100 with golf rules
To get second place, players roll battle with using their distance from the hole as their roll, using golf modification (lower roll wins)
If anyone is 1 away from the hole, they automatically win second place
Modification by EasyOnTheHills