General rules
Player rolls 100 for attack and defense unless otherwise stated. Every player has 3 lives to start. Each roll battle a player loses against the boss removes a life from the player, and likewise for the boss if the boss loses. No AI, so you can lose lives from attacking as well. Obviously you die if you have 0 lives.
Player actions:
Attack - roll battle against the boss with given attack/defense rolls.
Bulk Up - On the round(s) you use Bulk Up, your defense roll is decreased by 20. However, in the next round, if your attack is successful you will take 2 lives off the boss instead of 1. You can stack this action, so if you bulk up twice in a row before attacking you will take 3 lives off the boss on a successful attack. Bulk up 3 times and you take off 4 lives, etc. There is no change to your roll: it is still 100 v 100. If you heal before attacking after a Bulk Up, you lose all your Bulk Up buffs.
Heal - Do .pick 2, 1, 1, 1, 0. That’s the number of lives you heal. One round cooldown
Boss actions:
Boss actions vary by boss - the host will post a Google document in the chat with further details about the boss they are hosting.
Only Survivor auth can host boss battles. If you are interested in creating a boss battle for them to host, please contact them directly.
Event by Guishark & Hurl