DfC Workshop 2.0 - Day 1
14th May, 2022
14th May, 2022
Participants learn the basics of the Circular Economy and the concepts of Circular Design in the lecture in the morning.
The hands-on learning planned in the afternoon encourages the participants to connect the material in their hands, their ideas and what they have learnt in the lecture to understand Circular Design better.
We started the day with personal introductions.
Participants of Workshop 2.0 were 3 Master's students (Design) and 1 Bachelor's student (Design) from Kyoto Institute of Technology. Although all are currently majoring in Design, their educational backgrounds and knowledge in the Circular Economy and Design varied.
We decided to take a generous amount of time to know and understand each other's backgrounds, interests, skill sets, and current knowledge on the Circular Economy and Circular Design to restructure and plan the workshop to better fit with the participants’ skills, level of knowledge, and needs.
The participants' backgrounds ranged from Middle Eastern History to Product Design, Architecture and Critical Making.
Content
Linear VS Circular Design
Circular economy system (butterfly diagram)
Circular Business: Product→Service Design
Circular design strategies
Examples of Circular Business and Design
The lecture was given using Google slides in the kitchen area.
The slides were bilingual (JP&EN) and shared a day prior for participants to become accustom to the vocabulary of circular design.
As information on Circular Economy and Circular Design is still vastly in English, we chose to hold the lecture mainly in English. To ensure a better understanding of the content, we used Japanese for recaps of the concepts introduced in English through examples of actual business and projects applying Circular Design strategies.
After the lecture, the design brief was shared with the participants along with the an introduction of colourloop, the material (WFRP sheets) and the room.
Participants approached the material with curiosity, actively discussing among each other how “it is like leather”, “doesn’t stretch much”. They asked various questions, for example if the material is capable of absorbing water.
The participants interpreted “Design for a one-day home” through the team discussion as “Design for a temporality”.
The team had two main ideas:
1 - Design for children
2 - Designs for portable workspaces
"What should the room’s purpose be?"
"What type of people want temporality?"
"What does the colour and texture of the WFRP sheet evoke?"
Quick tests with heat from a clothing iron
Familiarising with the material on the sewing machine
Testing the friction of the material
Creating bigger pieces from scraps
Boxes made by melting and joining layers of WFRP sheet
We wrap up the day with show-and-tell.
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