Incandescent 2 has been created from the ground up using C# and MonoGame. I have learnt a lot about programming practises and game design principles that I am putting into this game.Â
The main feature of this new game engine is the actor and component based system that is used along with a proper event driven game loop unlike the original Incandescent.
Incandescent 2 was released in January 2019: https://store.steampowered.com/app/889790/Incandescent_2/