You can Take a number of Down Time actions equal to your Prf Bonus
Actions:
Bastion Action (See Bastions)
Start a Project:
Tell me what you want to do.
I set a number of ticks on a clock and a Cost (if any)
Pick a Skill and Roll.
Success: 1 Tick. +5: 2 Ticks +10 4 Ticks! -5 No progress -10 COMPLICATION!
Acquire an Asset -
When you want to find a specific Magic item, get a custom piece of gear, or learn a secret about another team, thats this.
You tell me what you are rolling.
I set a TN that is Modified by factors:
Allies
Single Use/Borrowing
Weird or Rare
The Result will be based on the Roll. If its interesting it might be a scene. If its Quicka nd easy, it might just be a trip to a know location.
Train at the Dojo
Your Dojo has Training facilities. (See Dojo). If you spend your down time training there, you gain the benefit of the Training facility for that week.
Bolster Reputation
You spend time in the community, doing favors, or bolstering your teams name.
You may create a new
You can increase a die by 1 step (Up to your tier)
Influence is a catch all for your Reputation, your fame, the favors owed and owed to you.
It is a Group Currency
It is Both good and Bad. But Mostly Good.
It is measured in Dice on the reputation item.
It is tied to things, people, rumors, etc.
Example: Beloved by the Youths: d4
It can be used once per week. They refresh weekly unless otherwise noted
It can be spent
To add to a Downtime Roll if appropriate.
An excuse to gain access to places you might not have
To get something (Like to get a meeting with an official)
Get money: Die roll * tier in SG