"Tell me and I forget, Teach me and I remember, Involve me and I Learn"
-Benajmin Franklin
..........to keep those minds busy we have our After School Programs.
SmartStation's "Thinking with Hands" encourages students to leverage their curious minds and become actively involved in the learning process.
Our After School Programs provides hands-on S.T.E.A.M (Science, Technology, Engineering, Art and Math) concepts after school hours as an assisted learning aid. There are 12 different activities/ experiments with a "Theme" every month for different age groups. Our age appropriate hands-on activities/ experiments are curated and redesigned by our Certified Reflective Teacher from the prestigious Tata Institute of Social Sciences. The various sessions are mentored by our Edufuntists who are experts in the different streams of S.T.E.A.M.
At SmartStation After School Program we believe in "Teaching children how to think and not what to think.- Margaret Mead"
SmartStation understands the importance of investing in early childhood development. Hence we have after school programs for age group of 3-5 year olds which forms the foundation upon which children can learn how to process information in an effective and objective manner.
A famous Chinese proverb reads "Learning is a treasure that will follow its owner everywhere."
SmartStation helps in building this treasure of learning and thinking. We have Monthly hands-on S.T.E.A.M. programs that makes your child Think, Build and Create.
Learners are exposed to the fundamental ideas of S.T.E.A.M., at this level through engaging hands-on activities, experiments and projects. It aims to assist students develop crucial 21st-century skills such as do-it-yourself, critical thinking, problem solving, creativity, and collaboration.
Few of the concepts explored in this level are related to Nature Science, Chemical Reactions, Illuminati, etc.
Learners will be introduced to more advanced S.T.E.A.M ideas at this level. Hands-on engaging S.T.E.A.M activities will be used to examine concepts such as Outer Space, Mysteries of Deep Blue Sea, Globe- Trotting Scientist, etc.
The learners will experiment, build and understand about Advanced S.T.E.A.M ideas at the program's final level. They would not only have their inquisitive minds at work but also investigate the usability aspect and be an Innovator. They will learn to make their own Seismograph, Pantograph, Grabber, etc. They will think to make things and structures that will help us have a better Tomorrow.