Weapon
Active Skill +1
Type: Support
Weapon: Sword
Skills shown in skill bar increase 1.
Active Skill +2
Type: Support
Weapon: Sword
Skills shown in skill bar increase 2.
Berserker
Type: Attack
Weapon: Sword
Rage takes no sacrifice damage.
Brainwash Range Up
Type: Attack
Weapon: Wand
Brainwash takes 3x3 range, but damage becomes 0.
Burn Damage +1
Type: Attack
Weapon: Gun
Burn damage increases 1.
Burn Damage +2
Type: Attack
Weapon: Gun
Burn damage increases 2.
Burn Damage +3
Type: Attack
Weapon: Gun
Burn damage increases 3.
Buy Hint
Type: Support
Weapon: Glasses
When using Hint, player can conquer the Hint tile.
Cheat Dice
Type: Support
Weapon: Glasses
When using Dice, throwing result will be limited to 4,5,6.
Cross Field
Type: Support
Weapon: Wand
When using Drain Field, range of field takes 'row & column' instead of '3x3'.
Double Shield
Type: Defence
Weapon: Shield
When using Shield, number of shield doubles.
Earth Crack
Type: Attack
Weapon: Sword
When using Crack, destroy all notes on board.
Faker
Type: Status
Weapon: Wand
When using Fake Digit, range takes '3x3' instead of random.
Fast Radar
Type: Support
Weapon: Glasses
When using Radar, search speed double.
First Aid
Type: Defence
Weapon: Wand
When opponent uses status skill, there is 50% chance to avoid it.
First Hand
Type: Support
Weapon: Bottle
The first skill used consumes 0 energy.
Full Prune
Type: Support
Weapon: Glasses
At the begining of game, Prune all tiles on board
Hard Shield
Type: Defence
Weapon: Shield
When opponent uses Crack, player's shield will not be destroyed.
Ink5
Type: Status
Weapon: Bottle
Ink covers as wide as it can.
Long Trap
Type: Attack
Weapon: Bottle
When using Trap, trap can remain 3 minutes longer.
Punch Block
Type: Defence
Weapon: Shield
When ANY player uses Punch, punch damage per hit decreases 5.
Shining Refraction
Type: Defence
Weapon: Wand
When opponent uses Shining, shining effect rotates.
Slash damage +5
Type: Attack
Weapon: Sword
Slash & Xslash damage increase 5.
Slash damage +10
Type: Attack
Weapon: Sword
Slash & Xslash damage increase 10.
Slash damage +10
Type: Attack
Weapon: Sword
Slash & Xslash damage increase 10.
Sneak Trap
Type: Defence
Weapon: Glasses
When trigger a Trap, avoid trap damage.
Spread Up
Type: Status
Weapon: Bottle
Poison & Pandemic spread faster.
Status Time +5
Type: Status
Weapon: Wand
When using any status skill, status time increase 5.
Status Time +10
Type: Status
Weapon: Wand
When using any status skill, status time increase 10.
Third Eye
Type: Defence
Weapon: Glasses
When opponent uses Blind, background hint will not disappear.
Time +180
Type: Support
Weapon: Shield
In Coop & Boss Fight, time limit increase 3 minutes.
Time +600
Type: Support
Weapon: Shield
In Coop & Boss Fight, time limit increase 10 minutes.
Unbalance
Type: Attack
Weapon: Gun
Scale can activate while player Hp is more than opponent (no effect in boss fight).
Unbreakable Combo
Type: Attack
Weapon: Wand
Combo count will not reset in wrong answering.
Vaccine
Type: Defence
Weapon: Bottle
Poison & Pandemic damage decrease 3.