Weapon

Active Skill +1

Type: Support

Weapon: Sword

Skills shown in skill bar increase 1.

Active Skill +2

Type: Support

Weapon: Sword

Skills shown in skill bar increase 2.

Berserker

Type: Attack

Weapon: Sword

Rage takes no sacrifice damage.

Brainwash Range Up

Type: Attack

Weapon: Wand

Brainwash takes 3x3 range, but damage becomes 0.

Burn Damage +1

Type: Attack

Weapon: Gun

Burn damage increases 1.

Burn Damage +2

Type: Attack

Weapon: Gun

Burn damage increases 2.

Burn Damage +3

Type: Attack

Weapon: Gun

Burn damage increases 3.

Buy Hint

Type: Support

Weapon: Glasses

When using Hint, player can conquer the Hint tile.

Cheat Dice

Type: Support

Weapon: Glasses

When using Dice, throwing result will be limited to 4,5,6.

Cross Field

Type: Support

Weapon: Wand

When using Drain Field, range of field takes 'row & column' instead of '3x3'.

Double Shield

Type: Defence

Weapon: Shield

When using Shield, number of shield doubles.

Earth Crack

Type: Attack

Weapon: Sword

When using Crack, destroy all notes on board.

Faker

Type: Status

Weapon: Wand

When using Fake Digit, range takes '3x3' instead of random.

Fast Radar

Type: Support

Weapon: Glasses

When using Radar, search speed double.

First Aid

Type: Defence

Weapon: Wand

When opponent uses status skill, there is 50% chance to avoid it.

First Hand

Type: Support

Weapon: Bottle

The first skill used consumes 0 energy.

Full Prune

Type: Support

Weapon: Glasses

At the begining of game, Prune all tiles on board

Hard Shield

Type: Defence

Weapon: Shield

When opponent uses Crack, player's shield will not be destroyed.

Ink5

Type: Status

Weapon: Bottle

Ink covers as wide as it can.

Long Trap

Type: Attack

Weapon: Bottle

When using Trap, trap can remain 3 minutes longer.

Punch Block

Type: Defence

Weapon: Shield

When ANY player uses Punch, punch damage per hit decreases 5.

Shining Refraction

Type: Defence

Weapon: Wand

When opponent uses Shining, shining effect rotates.

Slash damage +5

Type: Attack

Weapon: Sword

Slash & Xslash damage increase 5.

Slash damage +10

Type: Attack

Weapon: Sword

Slash & Xslash damage increase 10.

Slash damage +10

Type: Attack

Weapon: Sword

Slash & Xslash damage increase 10.

Sneak Trap

Type: Defence

Weapon: Glasses

When trigger a Trap, avoid trap damage.

Spread Up

Type: Status

Weapon: Bottle

Poison & Pandemic spread faster.

Status Time +5

Type: Status

Weapon: Wand

When using any status skill, status time increase 5.

Status Time +10

Type: Status

Weapon: Wand

When using any status skill, status time increase 10.

Third Eye

Type: Defence

Weapon: Glasses

When opponent uses Blind, background hint will not disappear.

Time +180

Type: Support

Weapon: Shield

In Coop & Boss Fight, time limit increase 3 minutes.

Time +600

Type: Support

Weapon: Shield

In Coop & Boss Fight, time limit increase 10 minutes.

Unbalance

Type: Attack

Weapon: Gun

Scale can activate while player Hp is more than opponent (no effect in boss fight).

Unbreakable Combo

Type: Attack

Weapon: Wand

Combo count will not reset in wrong answering.

Vaccine

Type: Defence

Weapon: Bottle

Poison & Pandemic damage decrease 3.