Back in 2003, Toshiyuki Matsui, a producer from Toei Animation, approached Inoue's office to ask if he was willing to make a Slam Dunk movie that would continue the story after where the TV anime left off. It was due to the popular reception of the anime's DVD box; however, the offer was rejected. Six years later, in 2009, Inoue's office approached Matsui to send a proposal regarding the project. Then, Matsui assembled a team led by Naoki Miyahara and Toshio Ohashi that, over a period of nearly 5 years, developed proposal prototype videos of the visual look that can be created using 3DCG, as it appeared to be more realistic to move the large number of characters together in the basketball court than hand-drawn 2D animation. The second prototype, which cost nearly as much as a whole movie, was rejected, as it strayed far off Inoue's vision and did not evoke that the characters were "alive". The third prototype, which had to be the final one, combined 3DCG with 2D animation, and it was the version that laid the infrastructure for Inoue's work as a director.[11]

On January 6, 2021, Inoue suddenly announced on his Twitter account that the movie was in production.[12] Then, on August 13, 2021, Inoue was revealed to be the screenwriter and director of the film, along with other production staff members such as Yasuyuki Ebara as character designer/animation director and Naoki Miyahara, Katsuhiko Kitada, Toshio Ohashi, Yasuhiro Motoda, Fumihiko Suganuma, and Haruka Kamatani as sequence directors.[13][14][15]


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On July 1, 2022, five new character posters were installed in theaters across Japan, where the release date of December 3, 2022 and the title The First Slam Dunk were officially announced. The official website of the film held interviews with multiple production staff members, where they shared their contribution to the film and Inoue's requests for the film.[11] According to character designer/general animation director Yasuyuki Ebara, Inoue wanted the character designs to follow his recent illustrations shown in the new Slam Dunk Refurbished edition volumes released in 2018, instead of the older designs of the manga.[11] The film's art director Kazuo Ogura and color designer Shiori Furusyo stated that Inoue wanted the movie to specifically feel as if the manga itself is in motion; therefore, he generally wanted a light and desaturated color palette. In addition, to make the backgrounds more manga-like, they had to look more hand-drawn and less realistic. Also, they mentioned that the movie was a blend of 3DCG for the basketball scenes and hand-drawn 2D animation for daily life scenes. Therefore, the film tries to bring the best of both worlds.[11]On that note, CG director Daiki Nakazawa stated the same thing, but mentioned that there are some 2D basketball scenes where the animators used the motion capture for reference to portray basketball movements with much realism as possible. The movie, also, used the assistance of professional basketball players to review how the game was depicted.[11]

When asked about his reason for involving himself in the film, Inoue stated that he was encouraged by the enthusiasm of the people who worked on the prototype versions and after seeing a good image of Sakuragi's face, he thought that getting himself involved would make it even better. He, also, stated that his main job as a director was to make sure that blood was injected into the characters and that they were brought to life. He corrected and retouched scenes, both in 3D and 2D, and drew multiple storyboards for the film. As for his aims regarding the story, he mentioned that he aimed for the film to be a new look into Slam Dunk, from a new perspective, where instead of focusing on a protagonist with endless possibilities and great potential, he wanted to focus on the perspective of living with pain and overcoming it. Therefore, he chose the title The First Slam Dunk, as it is a movie that wants the audience familiar with the story to experience it as if it was their first time, and those unfamiliar with it to have it be their first Slam Dunk experience. On the subject of changing the TV anime's voice actors, he stated that if he were to ask them to return, he would have asked them to throw away their perception and understanding of the characters that they professionally cultivated over the years, which is something he could not do. With the new voice actors, he put emphasis on the quality of their natural voices more than their acting skills.[11]

The first teaser trailer of the film was released on July 7, 2022;[17] and a full trailer was released on November 4, 2022.[7] The film was released theatrically in Japan by Toei Company on December 3, 2022, through regular and IMAX screenings.[18][19][20] In the Philippines, the film was released by Pioneer Films on February 1, 2023. It also had several locally dubbed versions in overseas regions, such as Hong Kong, South Korea and Taiwan.[21] In Italy, the film was released on May 11, 2023, both in subtitled Japanese and in Italian dubbed versions.[22] It was released in theaters across the United States and Canada on July 28, 2023, by GKIDS.[23] In India, the film was released by PVR Inox Pictures on July 7, 2023.[24] The film was released in Spain on July 7, 2023, with versions dubbed in Spanish and Catalan.[25] In Latin America, the movie had screenings in its subtitled Japanese version and also dubbed in neutral Spanish, using most of the original cast of the TV anime.[26] The film was released in Mexico on July 27, 2023, and other Latin American countries on August 3.[26] The film was released in the United Kingdom, Ireland, and Malta on August 30 by Anime Limited and Toei Animation Europe.[27][28]

Should I watch all of the show first and then the movies or is there a time line where I should be watching some shows then a movie then some more shows? I would like the story to be in chronological order

Hi everyone, I'm hoping you can help me understand how showtimes work at AMC. I can buy tickets for the Gran Turismo movie a month from now, but I don't see any showtimes for The First Slam Dunk within 10 miles of Boston, and it opens next week. *Some* theaters - such as the Liberty Tree Mall and Methuen - have had showings posted for weeks and weeks and weeks. But I'm really surprised that my local AMCs haven't listed any showings at all for the film. I actually called yesterday and they said they wouldn't get the schedule until Monday night or Tuesday morning. How could that be?

The manga was serialized in Weekly Shnen Jump magazine from 1990 to 1996, with the chapters later collected in 31 tankbon volumes. The manga became incredibly popular and had a significant impact on the popularity of basketball in Japan. An anime adaptation of "Slam Dunk" was produced by Toei Animation and aired from 1993 to 1996. The anime follows the manga closely but included some additional content and ended before the manga's conclusion. The series consisted of 101 episodes and four movies before coming to an end. Years after the manga concluded a brand-new movie called The First Slam Dunk was announced, which would be an original story (and the directorial debut) of manga creator Takehiko Inoue that would fill in the background of one of the franchise's more underutilized characters, Ryota Miyagi.

Despite the franchise's lack of popularity in America, the movie was picked up for distribution by GKIDS. GKIDS is an American film distributor based in New York that specializes in the release of international, animated, and independent films. They have been involved in the distribution of various renowned works (most notably the films from Studio Ghibli and Tomm Moore). Considering Slam Dunk never was a big franchise in America, many were surprised that GKIDS would pick up the franchise as opposed to Sentai or Crunchyroll.

GKIDS saw potential in the film though, and committed to a wide release of the film as well as paying money to commission a brand-new dub. When The First Slam Dunk hit theaters it was praised by critics (many of whom had never seen the anime) as an excellent film, with some claiming it to be one of the best basketball movies ever put to film. Despite this high praise, the movie went from playing on 581 screens to just 26 across the United States.

The Last Slam Dunk has managed to make over $1.18 million in the United States, but its theatrical presence has lessened significantly since its July 28th release (As of August 13th, the movie is only playing on 26 screens across the US, per Box Office Mojo). This may have partially been because the film was released one week after the box office juggernaught that was 'Barbenheimer' (the dual release of films Barbie and Oppenheimer).

We are deep into our exhaustive exploration of the films of Ernest P. Worrell. After this piece only two movies remain, both shot in South Africa and released direct-to-video with a star whose seemingly limitless energy and stamina were drained by the lung cancer that would soon take his life.

Slam Dunk Ernest suffers from an unmistakable element of self-cannibalization. It is, after all, the second consecutive Ernest movie about an amiable dolt who acquires superhuman abilities and turns into an arrogant, narcissistic jerk.

That\u2019s because I somehow made it forty-two years, including decades as a full-time pop culture writer who specializes in lowbrow, widely mocked and derided entertainment, without seeing an Ernest P. Worrell movie before I watched Slam Dunk Ernest for my discontinued column Control Nathan Rabin. e24fc04721

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