Search this site
Embedded Files
Skip to main content
Skip to navigation
Sile Keenan's Game Design Portfolio
Home
Game Design
Narrative Design
UX
Writing
About Me
Sile Keenan's Game Design Portfolio
Home
Game Design
Narrative Design
UX
Writing
About Me
More
Home
Game Design
Narrative Design
UX
Writing
About Me
Narrative Design
GDC Narrative Analysis Paper- Psychonauts 2
GDC Narrative Analysis Paper - Fire Emblem: Three Houses
Interactive Story Delivery in an Episodic Game - Research and Design for
Dissonance
Interactive Story System - Research
Design Retrospective on
Chordata,
a narrative puzzle game about a salamander who rips off her own limbs
Google Sites
Report abuse
Page details
Page updated
Google Sites
Report abuse