There are relationships in education that remain unseen.
By reconstructing them as models, we create new ways of understanding.
Education policy is shaped by many interwoven factors.
Yet real-world data alone cannot fully reveal:
which mechanisms influence outcomes,
how a single decision triggers a chain of effects,
or how different policies shape learning over time.
By reconstructing educational phenomena as models
and uncovering the structures behind them,
we aim to build a foundation for deeper understanding
of how policies work and what they truly mean.
Keywords
Education Policy Modeling
Structural Understanding
Policy Mechanisms
Hidden Relationships
Outcome Dynamics
What-If Analysis
Mathematical Modeling
Model-Based Reasoning
System-Level Analysis
Policy Simulation
Virtual Experimentation
Interwoven Factors
Causal Chains
Policy Interactions
Structural Dependencies
Behavioral Responses
Agent-Based Simulation
Learning System Dynamics
Unseen Mechanisms
Reconstructed Phenomena
Structural Insight
Interpretive Framework
Hidden Layers
Policy Transparency
Unraveling the complexities of education through models
We use mathematical models that estimate differences in exam difficulty,
and agent-based simulations that recreate educational systems
within a virtual environment—
allowing us to examine questions that are difficult to test in reality.
What happens when a policy is changed?
Which factors drive specific outcomes?
How do multiple measures interact with one another?
By exploring these “what-if worlds” through models,
we provide new perspectives that support more informed policy decisions.
Our goal is to carefully reveal the structures underlying educational systems and interventions,
so that policies can move toward more thoughtful and effective forms.
業績リスト
S. Takahashi and A. Yoshikawa, "Data Science in an Agent-Based Simulation World," 2023 IEEE International Conference on Teaching, Assessment and Learning for Engineering (TALE), Auckland, New Zealand, 2023, pp. 1-6, doi: 10.1109/TALE56641.2023.10398326.
科研費(基盤研究C)25K06648(2025〜2027)「マンガケース手法とエージェントベースシミュレーションを用いたデータサイエンス教育用仮想世界教材の設計に関する研究」 研究代表者:高橋 聡
科研費(若手研究)22K13785(2022〜2025)「ショートケースを利用したシチュエーションアウェアネス・スキルの評価手法の開発」 研究代表者:高橋 聡(関東学院大学)
科研費(若手研究)18K13243(2018〜2022)「ショートケースライティングによる知識活用学習法の開発」 研究代表者:高橋 聡
科研費(研究活動スタート支援)16H07225(2016〜2017) 「PBL導入教材としてのマンガケース教材の課題設計手法の開発」 研究代表者:高橋 聡
主研究者
Satoshi Takahashi