Game Developer / Software Engineer / UIUX Designer
Hi, I'm Shawn Tanary, an enthusiastic game programmer that is passionate about playing games as well as game development.
I am a third-year Computer Science student in Interactive Media and Game Development at the University of Singapore Institute of Technology and DigiPen Institute of Technology Singapore.
I am in proficient in using Unity to create 2D, 3D and AR games as well as using it for rapid prototyping.
Programming Languages:
C, C++, C#, Lua
Softwares:
Figma, Unity Engine, Github
Other Skills:
Agile Methodologies, Rapid Prototyping, Team Management, Game Design
Undergraduate Research Assistant
Apr 2022 - Apr 2024
I have worked on multiple projects and games that were made primarily in Unity. This allowed me to work with several libraries, such as ARCore for Augmented Reality applications, the Whisper automatic speech recognition model which helped me implement speech-to-text functionalities, as well as other libraries in Unity. I also learnt a lot about software documentation as I was tasked with creating Product Roadmaps, Project Plans and tutorials
Research And Development Intern
Nov 2018 - Feb 2019
I assisted in the Research and Development department to help collect and analyze data from primary school students. During my time there, I helped to create an educational game that tests lower primary school students knowledge. The game collected the results and stored that data into a spreadsheet for others to analyze.