This was my first big and long animation, including a lot of complexed movements.
I learned how to make the character jump, spin in the air and land back on the ground keeping all the bones and spacings as realistic as possible.
I mapped Key Frames at the start from a reference and then moved on to continue the movements and create a great animation.
I am very proud at this final animation and i would love to keep doing this kind of things.
You can see the people i referenced from in those pictures,
how my work progressed and how i managed to get this kind of outcome as a final animation.
That was my first big animation, i learned a lot from this experience, developed skills, and dealt with challenges.
Overall a really fun and challenging experience.