How does game support work?
Similar to racing wheels or HOTAS systems, the controller requires SDK integration for games to take advantage of its unique features.
Can it work without integration into a game?
With generic presets it can work, but troubles are expected. The advanced features are scraped.
What are the key competitive advantages?
Higher precision and intuitive control.
More immersive gameplay thanks to force feedback and adaptive triggers.
Replaces a racing wheel, joystick, gamepad, or mouse by one portable and comfortable device.
What is the business model?
I am looking for a company to license and bring the controller to market.
What is the expected cost of final product?
Due to advanced features and technical challenges, the cost will align more with premium peripherals.
What is the go-to-market strategy?
Collaborate with game developers for software integration.
Target simulation enthusiasts.
What is the current development stage?
Functional prototypes tested in games and showcased publicly. I am looking for a partner for a business side of the project.
What are the main challenges in bringing the product to market?
Software support is needed in games.
Development of new advanced features from scratch.
Marketing strategy for a successful launch of a new unknown nonstandard device.
How is it protected against copycats?
To work properly, it needs middleware and integration into games. It consists of advanced features with need of a strong development. Generally, it's too ambitious for copycats.