Sequencer: *This may be optional if I can get the code to work*
Get a base of how the player token will interact with the space.
Show how a card will pop up on screen
Modeling/Unreal: *No textures*
Get a base of the player token/submarine.
Get a base for a life preserver model.
Start on seaweed or coral
Research:
Get a randomizer for the dice roll in Unreal
How to get the player token to follow a pathÂ
Active Card
Trash Card
Damage Card
Challenge Card
This one broke :(
Music Used
Before Life Preserver
After Life Preserver
Starting off with reblocking the entire map. Sadly I had lost the last grey box file so I had to remake it. But, I think it came out way better the second time. More features coming!