Project Name: Deep Dive
Designer: Skyler Rooney
Support: Wan Chiu, Javier Rosas, Fletcher Moosey
Scope: This project was not big for this course. It was the best size when compared to my skills. I could have honestly done more now than when I began.
Planning: Was all over the place in the beginning, but we got there. I did jump head first into something completely new, so it was a learning experience the entire time. I think it was a success.
What I learned: Modeling is fun and environments are hard. I slowly learned how to light the environment, but I'm not a master yet. Started to learn a texturing style.
What I could Improve: Environment layout, took 3 tries to make a layout that I liked. Planning needs to be better, didn't know what all I wanted to do until later in the quarter. ASK FOR HELP!!
Had more time: Completely new map... again. More assets and better textures. Better music and lighting. Fix the UI, if unreal will allow it.........