To begin, open up the level select menu.
Then locate the "Level Editor" button on the top right.
Now press the "New Level" button.
Give the level a name, and then press "Create New Level"
Press the "Load Level" button while in the level creation menu
This will bring up a file explorer window, locate the .json with the name of the level you are trying to load, and then press "open"
Use W A S D to move around, Q to move down, and E to move up. Hold down Right Click and drag the mouse to move the camera. Use Scroll Wheel* to increase/decrease the speed of the camera.
To place down a platform, simply click on the corresponding button at the bottom. The platform will then appear at the red dot in the center of the screen.
To move a platform, Left Click* on the platform. A red, green, and blue arrow should appear over the platform. Click and drag each one of the arrows to move the platform in the corresponding axis. Alternatively, click and drag on the white dot in the center to freely move the platform.
To rotate a platform, click on the platform and press Space to enter rotating mode. Click and drag on each circle to rotate the platform. To resize a platform, press Space again to enter scaling mode. Click and drag on each axis to scale the platform. Click on the white dot to scale on all axes. Press space again to enter movement mode.
*non mappable keybind
To save a level, simply click "Save Level" in the top left. When exiting the level editor, you will also be prompted to save your level.
To playtest your level, click "Play" in the top left to enter playtest mode. Press "Play" to begin playing your level, and "Back to Editor" to return to editing your level.
To publish a level, first click "Save Level" and then press "Publish" to open the publishing window.
Give your level a name and description, and then press "Publish". You must be signed in to GameJolt to publish a level.
To update an existing level, simply set the title to be the exact same as the existing level and then publish the level. This means you cannot edit the name of an existing level and levels with duplicate names cannot exist. You cannot update a level you don't own. Attempting to do so will result in an error.
Note: having a lengthy text item may result in an error during publishing.