Visit the official devblog here.
Developed in Unreal for Windows PC with controller support. Released publicly on Itch.io on 13th October 2025.
Individual Contribution
I have worked on Tumbletail for seven months until the first public release.
Deliverables
A Hub level
Level 1
A fully designed, modelled and animated main character
Responsibilities
On Tumbletail, I took on almost every 2D task as well as some modelling and texturing and organising tasks to achieve the project's core goals.
Designed all four characters, representing Australian fauna including:
Matilda (Tilly) - the main character - a Tasmanian Devil.
Declan - Tilly's brother - a Tasmanian Devil.
Johnno - owner of The Hub - a Koala.
A sketchy Ibis.
Designed the Hub and Level 1, representing Australian flora with a focus on guiding the player.
Created UI for buttons, backgrounds and the Title.
Modelled and Textured natural elements of Level 1.
Textured the Bougainvillea - the obstacle of Level 1.
Created particle effects, 2D eye animations and a Map.
Organised weekly meetings and Flow.