La Ville Rose
Unreal 4, Blueprint, C++, USF
Unreal 4, Blueprint, C++, USF
Team (22 members)
Artists : Loé BERTRAND, Romane SCALLIET, Mailys BELTAI, Clément CAMPARGUE, Mathias MACHADO DE MACEDO, Ilan FLIMON, Benjamin AUBERT, Lucas RENARD, Etienne SACHOT
Gameplay programmers : Raphaël TAN, Maxens HARAMBURU, Laura BEUGIN, Medhi MOUSSA
Programmers : Bryan BACHELET, Osvaldo Bento LUANDA, Omaya LISE, Romain BOURGOGNE
Game Designers : Amaury GUILLET, Alan GARICA CALZADA, Mo GUILLET, Isaac MENARD, Mana SELLIER
Engine
Unreal Engine 4 (Blueprint, C++, USF)
Platform
Windows
Genre
RPG
Main things I did
Code
Vehicle (Controls, Faked physics, Game feel)
Camera ( Following, Rail system, Editor tools )
Painting ( Compute shader system )
UI (Character upgrades, Localisation)
Description
Repaint a cartoonish version of French city Toulouse in this turn based RPG !
Claim the city back from blue folks, learn the story of your nemesis Bleuet. Drive your vehicle, and take part in turn based strategic combat !
Upgrade your vehicle and team ! Recruit unique new members!
Driving
Combat
Upgrades