HELENA ROZAS

Software Developer & Gameplay Programmer

Got an interesting project? Reach out!

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 Skills:

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Featured Projects:

Producer, Gameplay Programmer, & Level Designer | Game Dev II,  RPI | Jan - Apr 2024

A physics-based puzzle platformer about a telekinetic Jerboa escaping a mysterious facility. Made in Godot 4 for Game Development II at RPI. Winner of the "Excellence in Game Design" and nominee of the "Grand Prize" award at RPI's annual game showcase, GameFest 2024.

 Producer & Programmer | Game Dev I, RPI | Oct - Dec 2023

A 3D RTS designed for Game Development I using Unreal Engine 5. Customize and summon various monstrosities to besiege Area 52 and save Cyber Cthulhu.

Lead Programmer | Game Dev I,  RPI | Sep - Oct 2023

A walking/slithering simulator designed over a month and a half in Unity. Based on the prompts "Unconventional Movement," "Fantasy," and "Search for Identity," follow a little snake as it leaves home to on a journey to find a wish-granting dragon.


Who Am I?

Quien Soy

Hello! I'm Helena, an aspiring game developer studying Computer Science and Games & Simulation Arts & Sciences at Rensselaer Polytechnic Institute. Also known as Reddy, I'm an obsessive manga/webtoon reader.

I've always loved the way games can tell stories, with or without a single word. This passion has led me to explore the nuanced art of game design, driven by a desire to create experiences that resonate emotionally and inspire meaningful connections. 

When I'm not working, you can find me playing board games, writing fantasy worlds, and drinking alarming amounts of tea. 

Feel free to reach out; I'm always up to discuss the games industry. Just be warned, there may be cookies. 

Education

BS Computer Science and Games & Simulation Arts & Sciences (GSAS)


August 2022 - June 2026 (Expected)

Rensselaer Polytechnic Institute