The Robot performs Actions to overcome Obstacles as it traverses through the Course during a Run.
The Current Action is the Action the Robot will attempt to perform upon reaching the next Obstacle.
Obstacles cause a failure state if the correct Action is not input prior to the Robot reaching the Obstacle.
The Run Timer tracks how long the Robot has been running.
The Play Button initiates the Run.
The Action Queue displays the Actions that the Robot will perform in order from left to right.
Action Slots hold Actions or Functions placed by the player.
The Next Action Slot holds the Action the Robot will perform once the Current Action is complete.
Actions tell the Robot what to do when encountering an Obstacle.
Action Names are text fields that display the name of the relevant Action.
Only in Medium & Hard Difficulties
Functions tell the Robot a series of Actions to perform.
Function Actions are the Actions that occur when a Function is performed, in order from left to right.
Function Names are text fields that display the name of the associated Function based on the Function Actions.
Only in Hard Difficulty
Flexible Functions work the same as Functions, but their Function Actions can be edited by players.
Flexible Function Action Slots hold Function Actions placed by the player.
Flexible Function Names are dynamic text fields that display the name of the associated Function based on the Function Actions. Flexible Function names update as players edit the Function Actions.
The Flexible Function Menu contains all the Function Actions that can be placed in Flexible Function Action Slots.