Vision
Vision
I am a graduate from Vancouver Film School (sound design for visual media), Vancouver, BC, Canada.
My vision is to create immersive sounds for games and cinematic worlds; specializing in hard sound effects, designed FX, backgrounds and specs for films and video games.
My goal is to use sound to tell a compelling story. We are storytellers first, specializing in sound.
I try to push the boundaries of sound design through creative experimentation and new techniques. I pay meticulous attention to detail to ensure that every sound has a purpose. I can adapt to diverse project requirements.
I have a strong partnership mindset with directors, developers, and creative teams to ensure that their creative vision comes to life.