(Uploaded: 6/25/18) (Kingtut 101) (Road/Vehicle) (This pack adds cyclists that will roam around on bike lane roads and pedestrian zones. They will also spawn from RCI buildings.)
(Uploaded: 9/13/19) (danekbel) (Road) (Adds red and green roads for the Bike Lane plug-in.) (Bike Lane Add-on)
(Updated: 11/20/21) (Kingtut 101/Kulche/22Alpha/mdk_813 ) (Train) (An old freight train that'll move cargo around town.) (Rails NOT included.)
Freight Train Changelog:
1.1 (6/9/21):
Changed the base of the spawner
1.2 (11/20/21):
The trains are now compatible with the vanilla train system
Added a manifest file
(Uploaded: 9/29/18) (Kingtut 101) (Road) (Alternate versions of various in-game roads.)
(Uploaded: 12/18/19) (Kingtut 101) (Road) (A one-way version of the Pedestrian Zone.)
(Uploaded: 12/18/19) (Updated: 12/18/19) (Kingtut 101) (Road/Pedestrian) (A pedestrian-themed pack that includes snowmobiles, snowboarders, and more!) (Info page available)
Pedestrian Expansion Changelog:
1.1:
Fixed some bugs
(Uploaded: 12/20/18) (Updated: 12/26/18) (Kingtut 101) (Road/Pedestrian) (This plug-in pack is a remastered version of the original Pedestrian Zone by Dusko. This adds pedestrians, spawners, and some new roads.) (Info page available)
Pedestrian Zone Remastered Changelog:
1.1:
Minor bug fixes
Added more pedestrians
1.1.1:
Minor bug fixes
(Uploaded: 6/26/17) (Updated: 6/25/18) (Kingtut 101) (Pedestrian) (Adds some people to your sidewalks.) (Now integrated into the Nature Pack.)
(Updated: 11/20/21) (Kingtut 101) (Train) (An elegant passenger train system.) (Info page available)
Tramway Changelog:
2.1:
Cross compatibility with any inter-station plug-in
Pixel bug fixed
X crossings with tram tracks
2.2:
Added shadows to the tram stops
Added the plug-in to the new category
2.3:
Another small pixel​ bug fixed
Added a complete guide with info and troubleshooting tips that can be found in the same folder as the plug-in
2.4:
Added ambient sounds
2.5:
Disabled ambient sounds by default for performance reasons. You can enable them again with the Ambiance Add-on.
2.6:
Added tunnels
2.7:
Changed the tramway stop texture
Added new deco tiles for the tramway stops
2.8:
Added tram/car roads
Menu adjusting
Slight tram buff
2.9:
Added rank requirements
3.0:
Added new decorations
Changed the base of all decorations and spawners
Integrated the train category into the plug-in so downloading it separately is no longer required.
Changed the bridge texture (credit to LeoLeo for the amazing work)
Changed the look of the rails a bit
3.1:
Added some road deco that can slow down trains (and other vehicles)
Adjusted some small stuff
3.2:
Added one-way tramway rails
Tweaked the rank requirements for Tram/Car Roads
Fixed quite a few bugs
3.2.1 (6/24/19):
Fixed a problem that prevented players from using tramway stations and expressways on tramway rails
Other small changes and bug fixes
3.3 (11/20/21):
Rails now support all flags at intersections
The big tramway trains are now compatible with the vanilla train system
Added a manifest file so the plug-in can be used in online regions
Updated a few descriptions
(Updated: 6/9/18) (Kingtut 101) (Decoration) (A small decoration that'll enable tramway sound after being placed in a city.) (Tramway Add-on)
Tramway Ambiance Add-on Changelog:
1.1:
Elevated the base of the texture to match the other tramway decorations
(Updated: 11/20/21) (Kingtut 101/KoalaGuy) (Rails) (A transparent version of the Tramway rails.) (Tramway Add-on)
Tramway Decals Add-on Changelog:
1.1:
Menu re-ordering
1.2:
Added rank requirements
1.3 (6/9/18):
Changed the look of the rails a bit
1.4 (11/20/21):
Made the rails compatible with the vanilla train system
Added a manifest file
(Uploaded: 12/18/19) (Updated: 12/19/19) (Kingtut 101) (Road) (Adds some roads that are compatible with all vehicles.) (Vehicle plug-ins NOT included.)
(Updated: 11/20/21) (Kingtut 101/wetguy) (Train) (A white version of the classic Tramway system.) (Rails NOT included.) (Tramway Add-on)
White Tramway Changelog:
1.1:
Changed the tramway stop texture
Added new deco tile for the tramway stops
1.2:
Added rank requirements
1.3 (6/9/18):
Changed the base of the spawner
1.4 (11/20/21):
The trains are now compatible with the vanilla train system
Added a manifest file