I suppose the documentation needs a major rewrite if you came to the conclusion that mame2016 is recommended. The recommended arcade cores are MAME2003-plus and FBNeo, because they have the tightest integration within the libretro ecosystem and a support team, especially the later. Other arcade cores are not really maintained, MAME current gets a bump occasionally but rarely a fix for its known problems.

To put it simple: get the FbNeo core and then the latest romset for it.Fbneo is the best way (in retroarch) to play arcade games.Resort to mame only if games that you want to play are not supported by FbNeo.


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@hunterk MAME (current) updates themselves are not a big deal,but creating a playlist on MAME can be troublesome even for an experienced user. When creating a playlist, I used standalone Arcade (MAME) to check what files I was missing. Even with the latest version of the rom, it may turn out that some bios is missing = RA crash. Checking this is frustrating and very time consuming.FB neo is much more user friendly. Although it does not support 3D games, and does not support all 2D games.Both cores are important for someone who wants a lot of arcade games in their RA library.

I have recently upgraded to the newest version of Launchbox, and after doing so I began to have problems with MAME games either not launching or not running once launched. Now, in the latter case, I'm 100% sure it's related to the latest update of the current MAME core in Retroarch, but that's not what we're here to figure out(after we get this sorted I'll worry about asking about that in the Libretro Forums). I'm only mentioning it for context to the main issue.

Every single game I have that is giving me errors on the current MAME core is running fine on the MAME 2010 core, so I set a command line entry in the data for those games to launch said core. But when I tell Launch/Bigbox to launch that game, it refuses to launch Retroarch. I've watched the task manager, Retroarch simply never appears. I have set Launchbox itself to launch MAME games with the MAME 2010 core, and it ignores this and tries to launch with the current MAME core.

I know this is a Launchbox issue because the problems only occur when I try to launch games through Launchbox or Bigbox. If I open Retroarch directly the games always load fine, save for the aforementioned issues with the current MAME core.

To summarize: Setting the MAME 2010 core as default is ignored and Launchbox will use the Current MAME core, setting MAME 2010 specifically to individual games results in Launchbox not loading Retroarch at all.

So I've really gotten in to mame. I've had a set before but I've never been crazy with the MAME emulator. I've recently discovered mame2003, especially to put on a Genesis Mini and I've tried it on my PC. I do have the full set of MAME 0.217 at a whooping 768GB in full non-merged form for the straight up libretro mame core. I did try the mame2003 core on my PC and it really works nice out of the box. I didn't have to setup any controls with my XBOX One controller. I had compiled a list from various sources of the best MAME games, over 800 and although I didn't get much past B, every game on the list is available in the mame2003. Also, the whole set is only under 33gb. Using Launchbox importing and its ability to export games, I imported everything with everything skipped except mature games and to add all games as individual apps, exported/copied the results which came down to 233gb, then imported that set with the same skip settings and clones as additional apps. That equals about 2900 games. mame2003 comes in at about 2700 with clones as additional apps and same skip settings. Also, the mame2003 set doesn't include all the extra, mostly unneeded clones.

- Just what games or fixed games are missing from mame2003? mame2003 is still actively developed for and many games are being fixed or backported from newer mame versions. Does the same hold true for for the other mame2xxx cores/sets?

- As far as the latest mame core (mame_libretro) versus actual MAME, it seems better in retroarch but if it keeps getting updated, it seems like I have to keep my rom set updated like having to get the 0.219 set. When I load the mame_libretro core, it has 0.219 in parentheses afterward. I don't have the time for to keep updating the rom set. mame2003 is occasionally updated but I did use the update instructions from the libretro site which was quite easy.

Go to "For Users" and then "Arcade Emulation" and it will have drop down links to the 2003 and 2010 cores. I have yet to find a similar guide on the most current core. I have messed with it and got RA MAME working (relatively easy if just arcade games), but still use standalone MAME as primary, particularly for former MESS related systems and when using overlays.

Recently bought LaunchBox/BigBox (v 11.11) based on ETA Prime's recommendation that it is the easiest FE, but I am having some trouble getting LaunchBox to open any of my MAME games via RetroArch (1.9.0). I am pointing to the retroarch.exe file correctly and the roms directory is correct as well. All the roms launch via RetroArch without issue and I can launch RetroArch from within LaunchBox and then open my MAME roms that way, but when I try to launch the roms directly from LaunchBox, I just get a half-second spinning wheel and then nothing.

Thank you Lordmonkus. Your question about importing under "Arcade" as the platform made me realize I had added the MAME cores AFTER I imported all my roms. So I deleted all the roms and re-imported them and now they work!

1) Set up the RetroArch emulator and check the "Associated Platforms" to be sure all the cores you want to use are there. If they aren't you have to add them by double clicking in the row and selecting from the dropdown menu. Be sure to name the platform in a way you can reference in step 2 (in my case it was "Arcade").

Hi NinjaKnight, I'm using the newest current MAME core for RetroArch for the majority of my ROMs. MAME 2010 accounts for about 10 ROMs and MAME 2003 for about 2. The total number of games for this build is about 75.

@SquirrelFromTheFuture thanks for responding. I wanted to use retroarch for my name ROMs, but had a hard time finding one MAME fork that had compatibility with all the games I wanted toY. How do you go a out setting up so many different name cores running through retroarch? And how do you specify to retroarch which ROMs use which version of MAME?

@NinjaKnight I'm a total noob, so I didn't know you aren't supposed to use a random set of MAME roms downloaded from all over. Because downloading ROMs is a legal grey area, no one wants to tell you where to get them, much less a full set of thousands. And anyway, it doesn't matter because like @Lordmonkus is informing us, no MAME core will run all games anyway. So if you want to run particular games, either you mix and match cores or you're SOL. What's great (I hope) about LaunchBox is that it will allow you to front-end RetroArch and all your other mix & match emulators too so we can gather a bunch of rando games from every corner of the emulation world and run them centrally as if they were all running from some supra-legal-uber-machine.

@NinjaKnight When you select a ROM in RetroArch, you should see the screen below where "Run" is the top option. Below that you'll see "Set Core Association". After you select that, it'll take you to all the cores you have installed (which you can do via RetroArch itself) which might open that particular ROM. At this point I'll set it to the current MAME core and if that one doesn't work, I'll try all the others until one does work. Once you assign a core, RetroArch remembers and from that point on all your ROMs will run with their associated cores. In the case that none of the cores work, I'll try to find another version of the ROM and go through the whole process again. It's a slog, but that's the only way I've been able to compile my dream list of games.

First, I setup my per core config using the advice from this thread. Now my cores all look to /sdcard/Android/data/com.retroarch/files/cfg for thier cfg files when loaded via Hyperspin. I have double checked that the MAME git core is loading /sdcard/Android/data/com.retroarch/files/cfg/mame/mame.cfg

Now when I launch a MAME game from Hyperspin, it seems the MAME core loads, because I get that initial screen that says type "ok" or press left and right. When I move past that screen, I get dumped into the RetroArch menu. Same thing happens when I load a MAME game from RetroArch.

Launch a system through RetroArch that doesn't need a BIOS file like (Genesis/GB/GG/NES/SNES), then press the green triangle go to (setting/directory/SystemBiosdir) and now set it to the system folder, return to game for about 20 secs just so it saves the settings, and the press the green triangle and exit via the RetroArch menu. I'm going to show this in part 2 of the (MAME) setup. Did 2 more setup videos tonight (Neo Geo AES) using the (MAME) core, and (PSP) with the (PPSSPP) core in RetroArch with a custom (PSP) overlay/bezel, I'll release in the next few days. e24fc04721

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