Sebastian Schäfer has announced the release of Storm 0.6, the latest version of its standalone particle simulation tool. New features include:
The addition of a new cloth-solver, cloth-constraints and cloth-guide nodes
The cloth solver allows for stable cloth mesh and lines tearing
Cloth constraints can be created by groups and/or merged together
A visualize-constraint node (cloth only) has also been added
Constraints can have varying “stiffness” and “breakstretch” values (pre-existing as point attributes)
Cloth inflation force is now triangle area dependent by default
Alembic importers and exporters can now handle lines (curves)
Better weighting added to attribute-transfer node (proximity mode)
Attribset-node has an added falloff parameter
The Point-delete node now works with meshes
Attrib-set node can also directly use a mesh as a “mask” and has a falloff parameter
Volume gradient node has an option to normalize and choose an output name
Added a Mesh-Curvature node
The smoke-solver node has an option for linear vorticity
The transform-stick can get enabled on a specific frame (classic collider)
The write node has the option to remove data attributess
Support for online licenses
Plus several more small improvements and bugfixes
Source: https://blog.superrendersfarm.com/news/storm-0-6-released/