Objective:
This project had two main parts: the first was to build a modular dungeon system using blender, there we had to design the floor, doors, arches, torches, stairs, etc. The second part was to import the Blender file to unreal engine 5 and include third person navigation, Non-Playable Characters (NPCs), and fluids simulation.
Technologies used in the development of the project:
Development tools: Blender, Unreal Engine 5
Deployment environment: Graphical user interface
Project management: Microsoft Teams, Microsoft Word, Trello
Objective:
The purpose of this project is to represent a network infrastructure that provides a video transmission service using Icecast, by implementing a network infrastructure, configured using EVE-NG, with the EIGRP routing protocol.
Technologies used in the development of the project:
Development tools: Ubuntu, Icecast, EIGRP Routing Protocol, EVE-NG, Cisco Packet Tracer
Deployment environment: Graphical user interface, VLC Media Player
Project management: Microsoft Teams, Microsoft Word