Terms of Use
Effective date: 20 October 2026
These Terms of Use ("Terms") govern access to and use of Quest Mester, a learning and practice game operated by Agamika App Labs Private Limited ("Agamika", "we", "us" or "our"). By installing, accessing or using Quest Mester, you agree to these Terms. If the user is a minor, a parent or guardian should review these Terms where required by applicable law.
Quest Mester is designed to make learning practice more engaging through game-like experiences including Treks, Training, Daily Challenges, progress indicators, badges, Sparks, Ranks, Levels and related features. The app may evolve significantly during beta and after launch.
The current version of Quest Mester may be offered as a beta or test version. Beta software may contain bugs, incomplete features, changing content, temporary limitations or other issues. Features, game rules, terminology, progress models and content may be changed, added or removed without notice during the beta.
Beta access may be limited to invited testers.
A beta build may be replaced by a newer build at any time.
Progress or settings may occasionally need to be reset as the product evolves.
Participation in the beta does not guarantee access to every future feature or paid plan.
Quest Mester is a practice and learning-support tool. It is not a substitute for school instruction, professional tutoring, formal assessment, examination-board certification or educational advice tailored by a qualified teacher.
Scores, challenge levels, mastery indicators, recommendations and similar outputs are intended to support practice and motivation. They should not be treated as official academic grades or as definitive measures of a learner's ability.
Quest Mester may be used by school-age learners. Parents or guardians are responsible for supervising use where appropriate, including decisions about device access, purchases, sharing and any optional information provided by the learner.
We may introduce parent-facing features or additional safeguards in future versions where required by law, app-store policy or product design.
Quest Mester may allow a player to provide optional information such as a name or nickname and actual school class/grade. These fields are optional unless a future feature clearly states otherwise.
In the current beta, core profile, gameplay and progress information is generally stored locally on the device. Please review the Quest Mester Privacy Policy for more information.
You agree not to:
Use Quest Mester for unlawful, fraudulent, abusive or harmful purposes.
Attempt to bypass security, tamper with the app, manipulate progress or rewards, or interfere with normal operation.
Reverse engineer, decompile, disassemble or extract proprietary source code except where such restriction is prohibited by applicable law.
Use automated tools, bots or scripts to manipulate gameplay, rewards, test results or beta feedback.
Copy, redistribute, sell or commercially exploit Quest Mester content except where expressly permitted.
Use another person's identity or information without permission.
Quest Mester may include Sparks, badges, Ranks, Levels, streaks, cosmetic items and other game or progress indicators. Unless expressly stated otherwise, these have no cash value, cannot be redeemed for money and are not transferable outside the app.
We may rebalance, change, correct or reset game systems, rewards or progression where necessary to improve fairness, fix errors or support the beta.
Quest Mester may let users share badges, progress summaries or other content using the device's share features. Sharing is optional and user-initiated. You are responsible for reviewing what is included before sharing it with another person or service.
Quest Mester may rely on third-party services such as Google Play for distribution, updates and, in future versions, payment processing. Use of those services may also be governed by their own terms and privacy policies.
The current beta may not include live paid subscriptions or in-app purchases. If Quest Mester introduces paid plans, the price, billing period, renewal terms, cancellation method and included features will be shown before purchase.
Digital purchases made through a supported app store will be subject to the billing and refund rules of that app store, except where applicable law provides otherwise.
Quest Mester may offer recognition such as Beta Pathfinder, Founding Pathfinder or similar designations. Such recognition may be subject to eligibility criteria described at the time of the offer. Promotional terms, discounts or future entitlements may be changed before purchase or enrolment, but any confirmed paid entitlement will be governed by the terms presented at the time it is purchased.
Quest Mester, including its software, artwork, visual design, game systems, text, branding, logos, names, graphics, audio, questions, explanations and other content, is owned by or licensed to Agamika App Labs Private Limited, except where third-party rights are identified.
These Terms give you a limited, personal, non-exclusive, non-transferable and revocable right to use Quest Mester for its intended personal educational purpose.
We aim to provide useful and accurate learning content, but errors may occur, particularly during beta. We may correct, replace or update questions, explanations, classifications, difficulty levels or other content.
We do not guarantee that Quest Mester will always be available, uninterrupted, error-free or compatible with every device.
We may release updates that are necessary for security, compatibility, bug fixes, content changes or continued beta participation. Some features may stop working correctly on older versions. Where practical, Quest Mester may notify users that a newer build is available.
If you voluntarily provide beta feedback, suggestions or ideas about Quest Mester, you permit us to use that feedback to improve, develop and commercialize the product without obligation to compensate you, while respecting any personal information according to our Privacy Policy.
We may restrict or discontinue access to Quest Mester or particular beta features if necessary for security, abuse prevention, legal compliance, technical reasons or product changes. We may also end a beta program at any time.
To the maximum extent permitted by applicable law, Quest Mester is provided on an "as is" and "as available" basis. We do not make warranties that the app will meet every learning objective, produce a particular academic result, or operate without interruption or error.
To the maximum extent permitted by applicable law, Agamika App Labs Private Limited will not be liable for indirect, incidental, special or consequential loss arising from use of Quest Mester, loss of local progress data, device issues, third-party services, or reliance on educational outputs. Nothing in these Terms excludes liability that cannot legally be excluded.
These Terms are governed by the laws of India. Subject to applicable consumer-protection law and any mandatory jurisdiction rules, courts at Pune, Maharashtra shall have jurisdiction over disputes relating to these Terms or Quest Mester.
We may update these Terms as Quest Mester evolves. If a change materially affects user rights or obligations, we will provide appropriate notice. Continued use after updated Terms take effect may constitute acceptance where permitted by law.
Questions about these Terms may be sent to:
Agamika App Labs Private Limited
Support / legal email:agamika.applabs+questmester@gmail.com