Last updated: 31 October 2026
Quest Mester (formerly Abhyora) is a game of quick true-or-false turns, with a warm-up, adventures, Training, a Daily Challenge and practice sets by topic. This policy says what the app keeps, where it goes and what you can do about it. It describes this version of the app.
Everything the app keeps stays on your phone.
This version has no accounts, and we do not receive your name, your progress or anything else from the app.
The only things that leave your phone are things you choose to share or send.
Some subjects are shown locked. This version cannot take payment, and the app asks for no payment details.
Your name, if you choose to enter one. It is optional.
Your game progress: Sparks, badges, rank, Player Level, the Stage you reached, your best Trek, the days you played and how long you played each day.
Your warm-up: how many of the ten statements you got right and how quickly you answered. The app uses this to choose where the adventures start, and it does not show it to you. The app also keeps the number of days in a row you did the warm-up, and whether you stopped part of the way through.
Your adventures: which story or trick you reached, so that next time is different, and the adventure you played last.
A count of the challenges you have played, and of when a locked subject was last shown, so that a lock is not shown too often.
Your board and class, if you choose them. The app asks only when your warm-up does not show where to start, and you can choose "Not sure".
Your Training results, the statements you got wrong (so Training can replay them) and which topics are your strongest.
Your results in the practice sets by topic: which sets you took, when, your scores, how long they took and attempts you did not finish.
Your settings, such as Relaxed mode, and the time of a daily reminder if you turn one on.
A record that you agreed to the Terms of Use (which version, and when), and a parent's choice about usage analytics if one was made.
Simple counts of how the app is used, such as how many Treks were played.
The app may ask which board and class you are in, only as described above. It does not ask for your age, email address, phone number or location.
Nowhere, unless you choose to send it.
When you tap Share (a badge picture, a warm-up or adventure card, your game stats or the weekly report), the app hands what is shown to the app you choose, such as a messaging app, using your phone's own share function. The cards have no name on them. We do not see what you share.
If you tap Add to cart, the app keeps your list only while the app is open. It is not saved and it is not sent.
If you write to us from the Contact screen, we receive what you write and your email address.
Quest Mester is installed from Google Play. Updates, and the prompt that asks you to rate the app, are provided by Google Play and handled under Google's own privacy policy. The app does not send your game data to Google or to anyone else.
This version has no account or login, and no advertising or analytics software that sends your data anywhere.
Science, English, Social studies and General knowledge are shown locked. You can look at what each one is about, and you can tap Add to cart or Buy, but this version cannot take payment. Nothing can be bought, nothing is charged, and the app does not ask for card, UPI or bank details.
If a future version lets you buy anything, we will tell you here first, and a parent will be asked to confirm the purchase.
If you turn on a daily reminder, the app asks your phone for permission to show notifications. Reminders are scheduled on your phone and nothing is sent to us. You can turn them off in Settings or in your phone's notification settings.
Everything is on your phone, so you are in control. Settings has "Reset game progress", which erases your Sparks, badges, Player Level and any saved Trek, and "Clear my test history", which erases your practice-set results. Your board and class, your warm-up results and your adventure choices stay until you clear the app's storage in your phone's app settings, or uninstall the app. Uninstalling erases everything. We cannot restore it for you, because we never had a copy. Your phone's own backup may restore it, but we cannot promise that.
Quest Mester is made for school-age players, so most players will be children. Because the app keeps everything on the phone and sends nothing to us, we do not collect personal information about any child. The board and class a child may choose stay on the phone and are not sent anywhere. We suggest a parent or guardian reads the Terms of Use and this policy with younger players. The weekly report is written for a parent and is only shared if someone chooses to share it.
If a future version asks for personal information, adds accounts or sends anything off the phone, we will tell you here first, and we will ask a parent for permission where the law requires it.
If we change how the app handles information, we will update this policy before the change reaches the app, and say what is new at the top of this page and in the app.
Questions about this policy: agamika.applabs+questmester@gmail.com