*ta_nsettei; ターン開始[eval exp="tf.Vs_turn = tf.Vs_turn + 1"][iscript]if (sf.gengo == 0) { tf.Vs_turn2 = "ターン " + tf.Vs_turn;} else { tf.Vs_turn2 = "TURN " + tf.Vs_turn;}[endscript]; 念のため前の表示を消す[tb_ptext_hide name="Turn_hyouji" time="1"][tb_ptext_show x=955 y=200 size=40 color="0x000080" time="1" text="&tf.Vs_turn2" anime="fantasy" wdge="0x0a0a0a" shadow="undefined" name="Turn_hyouji"]