Nutrition is the science of how the food we consume nourishes our bodies and influences our overall health. It's not just about counting calories or restricting certain foods; it's about achieving a harmonious relationship between what we eat and how it affects our body's functioning. For this last project in the Coursera Google UX course, I decided to focus on nutrition and how to make it more accessible to the average person.
Fit Fuel is a user-friendly mobile app and website that combines nutrition tracking, personalized meal plans, and fitness features. Stay on top of your health goals, access nutritious recipes, and connect with a supportive community for motivation and guidance. Fuel your body and embrace a healthier lifestyle with Fit Fuel.
Role : UX designer leading the app and responsive website design of FitFuel
Responsibilities : Conducting interviews, paper and digital wireframing, low and high fidelity prototype, conducting usability studies, accounting for accessibility, iterating on designs and responsive design
Term : April 2023 - May 2023
Tools : Figma
Many individuals struggle to maintain a healthy and balanced diet due to a lack of knowledge, limited access to information, busy lifestyles, and a lack of personalized guidance and support. This leads to challenges in making informed food choices, tracking nutritional intake, and staying motivated on their nutrition journey. Fit Fuel provide convenient solutions, educational resources, and personalized support to help individuals make healthier choices and achieve their wellness goals.
User Survey
I recruited a group of five different individuals with ages ranging from 20 to 45. I decided to focus on young adults who valued healthy eating and fitness. From my interviews, I discovered three main pain points.
Limited access to information : Accessing accurate nutritional information about food items can be challenging
Challenges: Participants identified limited time for meal planning and preparation, lack of knowledge about healthy food choices, and difficulty tracking nutritional intake as the key challenges in maintaining a healthy and balanced diet.
Limited support system: Building a supportive network can be challenging, especially when trying to adopt healthier eating habits.
Competitive Audit
Running a competitive audit was surprisingly difficult. There were very few competitors to what I wanted to make, especially focusing on nutrition and fitness, but I managed to find a few that were more website-based, as well as one app (Causes). There were a few gaps in the market that I immediately noticed.
Complexity and Poor User Interface: Most of the app or website is overly complex or has a confusing user interface, it can discourage users from engaging with the platform.
Lack of Integration with Other Platforms: Most of the nutrition app or website does not integrate well with other platforms or devices, it can limit the convenience and seamless user experience.
Insufficient Educational Content: A lack of educational content can limit the app or website's ability to provide users with the knowledge and guidance they need to make informed nutritional decisions.
Personas
Taking the insights learned from the several interviews, i created the personas that would guide me through the remaining process.
Digital Wireframes
I wanted to experiment with a few things I haven’t used before but few section were seemed cluttered to the users. Additionally, the user flow was unclear to the users as they struggled to find some of the features we were asking for in our testing scenarios. One of the main thing i forgot to add was the home button and users were confused of where they were landing after the on-boarding. Users also were struggling to navigate through the app.
Low Fidelity Prototype
From here, I began animating. The most complex part of this was actually making sure every single section connected appropriately. Although this seemed easy, and at the end, it took more time and effort than I anticipated.
Usability Test
I conducted five usability tests with different multiple individuals. These were unmoderated remote usability studies for everyone convenience’s sake. They attempted to navigate through the app.
Food Tracking : People wants to be able to track food on daily basis.
Navigation and Layout : Users found the app's navigation intuitive and easy to use
Community and Features : Some users desired more interactive features within the community, such as challenges or forums.
Style Guide
My past work had involved color or dark mode. I wanted to emphasize something clean and easy to understand, so I picked two complimentary colors of blue and orange. The blue was more soothing and seemed fun to work with, while the orange was a sharp accent that creates sense of action. Moreover, i believe the color palette reflects the app's branding and conveys the desired emotions and associations.
I decided to use Poppins for both of my headlines and body to keep it clean and in orderly manner. I choose Poppins as it serve as contemporary and versatile sans-serif font that offers a clean and professional appearance. It has a geometric design with rounded edges, making it visually appealing and suitable for digital interfaces. Moreover, it also has excellent legibility, even at smaller font sizes. This makes it suitable for displaying nutritional information, recipe instructions, and other text-heavy content within the app. Clear and legible typography is crucial for ensuring users can easily read and comprehend the information presented.
High Fidelity
I made few changes in this phase which was additional design changes included better calorie tracker with eye catching icons to help user in navigation. Furthermore, i also ran into some of the issues with Figma. Figma’s smart animate feature is great, but sometimes it picks up on the wrong things which made me to reorganize the prototypes. Morover, i also made clear labels for interactive elements that can be read by screen readers. Lastly, i made sure the design has a clear Visual Accessibility to ensure sufficient color contrast for text and visual elements to accommodate users with visual impairments.
During this project, i learned that figma has some limitations too. I ran into issues with its implementation of something I’d done before in web design: dropdown menu but still i made it through. I also learned just how much a style guide can make creation easier. Card design is something that is useful to categorize and, in a way, herd in information. Grouping is a powerful tool in UX, and I came to realize just how important it could be as I began to both distinguish between certain sections and repeat designs in other sections to associate them.
What I wanted was an app that focus on nutrition and fitness ,relevant to an area, and friendly rather than archaic. I believe I succeeded in this regard, and I’m proud of the work I did.
Given more time and a budget, I would complete further usability tests, and I would build in more features according to user needs. Lastly, for this project I decided to limit myself to the core functions needed from the initial problem statements: definitions and calls to action. However, I believe this could be expanded without harming the focus of FitFuel.