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Paragon has numerous locations on site that are considered "Spawns" or "Spawn Adjacent".
Specific rules on combat, infection, etc etc for these locations are outlined below.
Additionally, all currently accepted spawn locations can be found below.
INFO
These spawn definitions may change at a later date by CMT Command. If you are unsure if something is or is not a spawn, please contact a Moderator.
Additionally, roleplay issued regulations (such as the CoE) may have additional spawns listed.
Players may not wait directly outside of a Spawn Area to attack/infect those leaving
This is considered "spawn camping"
Exception: If someone in a Spawn Area attacks you while you are outside, you may respond, even if they retreat into the Spawn Area.
Players may not enter Spawn Areas to attack/infect those inside
This is considered "spawn killing/infecting"
Intentionally pressing against a barrier (door, wall, window, etc.) to attack or infect those inside a Spawn Area is considered Spawn Infecting and Bug Abuse
Combat is allowed immediately outside Spawn Areas but must not continue into the Spawn Area
Exception: If a player from inside the Spawn Area attacks you first, you may pursue and engage them within the Spawn Area. However, after the encounter, you must leave the Spawn Area immediately. Further engagement inside the Spawn Area is prohibited.
Spawn killing/infecting will be reviewed on a case by case basis.
ScD Spawn
(Everything past this door)
ITD Spawn
(This room, interrogation rooms, and the offices)
EC Spawn
(This room)
SD Spawn
(This building and beyond)
FP Spawn
(This room)
DEA Spawn
(This room, the offices, and the bunker)
MD Spawn
(This room, the storage room, upstairs, and checkup area)
Eta-9 and Lambda-7 Spawn
(This building and beyond)
CD Spawn
(Each individual cell)
CMT Spawn
(Just this room)
MP Spawn
(Just this room and beyond)
Delta-1 + ISD Spawn
(These doors and beyond)
AD Spawn
(This room)
E&TS Spawn
(This room)