Modeling, Texturing and Lookdev
3D Artist
3D Artist
Jerry Can (WIP)
2021
I did modeling of this jerry can in Maya.
Projected texture in Mari.
Still there is a lot to do cleanup in color map (Specially near handle area).
Currently adding displacement imperfection in Zbrush.
Will be updating it's lookdev soon.
Woodland Shoes (WIP)
2020-2021
Currently it's in modeling process.
After that I will add leather displacement in Zbrush.
Then I will texture it in Substance Painter.
Woodland Shoes Maps
2020-2021
Face Lookdev
2021
I did quick texturingXYZ map projection and cleanup in Mari.
Did lookdev in Arnold.
It is only a R&D work ( Even lips are not cleaned properly..because I was more focused on lookdev part).
Model is downloaded.
Dining Chair
2021
I needed to add something in my portfolio. So I did modeling, texturing and lookdev in two days.
Modeling in Maya
Texturing in Substance Painter.
lookdev in Arnold.
Material Study
2021
While I was learning Substance Designer, I created different types of material.
Used x-gen to add fuzz in wool material.
Lookdev done in Maya.