When I was 17, I dropped everything to pursue my passions: design and video games.
Holding a Baccalaureate in Design and Applied Arts (with honors) and currently working toward a Bachelor's degree in Game Design, I am refining my skills through a variety of hands-on experiences.
Although I haven’t worked in a studio yet, I have explored different working methods through both academic and personal projects. I am quite versatile, and I enjoy contributing to a wide range of projects and areas.
My main areas are production, game design, and programming. These three fields naturally work together, and I feel most fulfilled working across them.
The Bachelor's program helped me define what I want to become in the video game industry. It has been a demanding and challenging experience.
Here, I learned how to work within complex teams, make every idea valuable, and program using R&D fundamentals across different engines.
This Bachelor's program was an opportunity to explore marketing and management through the lens of video games and esports.
I gained a deeper understanding of the complexity of creating in our society, and I met many open-minded people.
Those two years were essential in shaping me as a creator.
Through Design and Applied Arts, I defined my values and morals within our society, while also freely creating what I wanted.