Spawns
Portal Props/Npcs
ent_create_portal_weight_box - spawns a regular cube
ent_create_portal_metal_sphere - spawns a ball seen in test 17 advanced
ent_create prop_glados_core - spawns a core, can't be picked up
ent_create updateitem2 - spawns a radio
ent_create npc_portal_turret_floor - spawns a turret
ent_create npc_rocket_turret - spawns a rocket turret
ent_create npc_security_camera - spawns a security camera
ent_create weapon_portalgun - spawns a portal gun that you can pick up
fire_rocket_projectile - fires a rocket
fire_energy_ball - fires a high energy pellet
prop_dynamic_create gladdysdestruction/gladdysbody - spawns GLaDOS
prop_dynamic_create gladdysdestruction/glados_junk_05_ - spawns Hoopy
prop_dynamic_create props/light_rail_endcap - spawns the end of a light rail
prop_dynamic_create props/light_rail_corner - spawns the pillar of a light rail
prop_dynamic_create props/lift_platform - spawns a lift platform
prop_dynamic_create props/door_02 - spawns GLaDOS' chamber door
prop_dynamic_create props/switch001 - spawns a button
prop_dynamic_create props/toilet_body_reference - spawns a toilet
prop_dynamic_create props/table_reference - spawns a table
prop_dynamic_create props/bed_body_reference - spawns a bed
prop_dynamic_create props/pedestal_center_reference - spawns a portal gun pedestal
prop_dynamic_create props/round_elevator_body - spawns an elevator
prop_dynamic_create props/combine_ball_launcher - spawns an energy pellet launcher
prop_dynamic_create props/combine_ball_catcher - spawns an energy pellet catcher
prop_dynamic_create props/glados_stairs - spawns the stairs in GLaDOS' chamber
prop_dynamic_create props_bts/glados_bunker - spawns the bunker in GLaDOS' chamber
prop_dynamic_create props_bts/glados_aperturedoor - spawns an incinerator
prop_dynamic_create props_bts/glados_screenborder_curve - spawns a screen
prop_dynamic_create props_bts/bts_turret - spawns a hanging turret
prop_dynamic_create player/chell - spawns Chell
prop_dynamic_create props/cake/cake - spawns a cake
Half Life Props/Npcs
npc_create npc_turret_floor - spawns a turret from half life
npc_create npc_alyx - spawns Alyx from half life
npc_create npc_breen - spawns Breen from half life
npc_create npc_gman - spawns G-Man from half life
npc_create npc_combine_s - spawns a combine from half life
npc_create npc_metropolice - spawns a metropolice from half life
npc_create npc_citizen - spawns a citizen from half life
npc_create npc_zombie - spawns a zombie from half life
npc_create npc_fastzombie - spawns a fast zombie from half life
npc_create npc_barnacle - spawns a barnacle from half life
npc_create npc_headcrab - spawns a head crab from half life
npc_create npc_poisonzombie - spawns a poison zombie from half life
npc_create npc_headcrab_fast - spawns a fast head crab from half life
npc_create npc_poisonheadcrab - spawns a poison head crab from half life
ch_createjeep - spawns a buggy from half life
ch_createairboat - spawns an air boat from half life
Environement & User
buddha - you can take damage but won't die
god - invincible
sv_portal_placement_never_fail # - allows you to place portals anywhere (0 = off, 1 = on)
noclip - allows you to fly
notarget - turrets won't shoot you
impulse 101 - gives you weapons from half life (use mouse wheel to scroll through more weapons)
impulse 200 - removes portal gun texture (can still shoot)
cl_showfps # - shows fps (0 = off, 1 = on)
sv_cheats # - enables cheats (0 = off, 1 = on)
sv_gravity # - changes gravity (600 is normal)
violence_hblood # - disables blood (0 = off, 1 = on)
thirdperson - makes your view thirdperson
thirdpersonshoulder - makes your view thirdpersonshoulder
firstperson - makes your view firstperson again
host_timescale # - changes game speed (1 is normal)
change_portalgun_linkage_id # - changes the portal gun linkage id for the user (0,1,2,3,)
give_portalgun - gives the player a standard portal gun
upgrade_portalgun - upgrades the stands portal gun to a dual portal gun
kill - kills player
bind <key> <command> - still works with only a few commands, huh
showtriggers_toggle - shows the triggers in a map
mat_fullbright # - disables shadows (0 = off, 1 = on)
map <map name> - loads specified map
crash - crashes game
killserver - kills the server
maxplayers # - sets the amount of players
ent_remove - removes what you are looking at
ent_remove_all <entity name here> - removes the entity specified
ent_fire Commands
ent_fire !picker skin # - changes the skin of an object (0 - 10)
ent_fire !picker open - opens doors
ent_fire !picker close - closes doors
ent_fire <entity name here> - will pick up the entity which is specified
ent_fire prop_portal fizzle - removes portals you placed
ent_fire npc_rocket_turret toggle - toggles rocket turrets