Each month, you will be provided an update on leads and intelligence, and will be able to make mentorship assignments between your teachers and the future students.
Then, you will vote on actions for each turn, with a turn taking a full calendar week.
Actions that will require a roll will use a resolution system similar to the Draw Steel RPG. 2d10s will be rolled. An 11 or lower is a Tier 1 result, a 12 through 16 is a Tier 2 result, and a 17 or higher is a Tier 3 result. Natural 19s and 20s are crits, so Tier 3 with a cherry on top.
Depending on which character (aka 'Assets') you assign to a task, you can earn either edges or double edges (or even banes and double banes). An edge awards you with a +2 to your roll, while a double edge bumps your result up by a whole tier. Banes work in reverse, that is, a -2 for a single, and a tier downgrade for a double.
Missions may require multiple rolls to resolve.