Unseen Walkthrough
Unseen FMOD ambiance system
Unseen is a two month project made at ISART Digital Paris. It is a horror platformer made with Unity for PC and Android. Sounds were integrated using FMOD. Versioning was done with Git.
We were three sound designers/composers on this project. I was in charge of creating environment assets, such as the ambiances, localized background sounds, checkpoints and collectibles. I designed the interactive systems for musical stingers and ambiance switches/layers. I also supervised foley and voice recording.
Finally, I have composed the main theme of the game, used in the main menu and the credits, and also every musical stingers to build tension through the whole game.