1. File -> new project
2. Visual C++ -> Empty Project
3. Project Name : bcg202502
4. check the create new Git repository
5. rightclick openGLtest (your project name)
6. Open folder in file explorer
7. copy and paste the folder "include" and "libs" into the above directory
8. rightclick the source file, add item, add c++ file, name it as "main"
9. change the debug to x64
10. rightclick the bcg202502, choose properties
11. Linker > general > additional library dependency inputs
12. click to browse, add the directory of libs,Â
13. click apply
14. C/C++ > general
15. additional include directories> add the directory of include
16. linker > input
16.a click additional dependencies
17. add "opengl32.lib" ; "glfw3.lib"; "glew32s.lib"; "glew32.lib"
18. click apply
opengl32.lib;
glfw3.lib;
glew32s.lib;
glew32.lib