Research
See my academic CV and a profile on Google Scholar.
PRIMUS project
Starting in January 2024, I'm leading a PRIMUS project called Evolutionary graph theory: Beyond fixation probability.
Please get in touch if you are interested in getting involved! More info here.
Evolutionary graph theory
In my main line of research, I study how stuff spreads through networks within the framework of Evolutionary graph theory.
To get an idea about the type of things I do, you can check out:
a poster I presented at two workshops in 2019,
a handout I used in 2019 for a 3-day minicourse,
a paper, where we describe fast and strong amplifiers of selection (2021, Nature Communications), or
another paper, where we show that with a different ("death-birth") updating no strong amplifiers exist (2020, PLOS Computational Biology).
Theoretical computer science: geometry and games
I also enjoy working on problems in theoretical computer science that have geometric and/or game-theoretical flavor. See e.g.
How to play tic-tac-toe when instead of alternating, players bid to make a move (AAAI 2020, arXiv),
How to find a rectangular battleship if you do not know whether it is vertical or horizontal (IWOCA 2021, arXiv),
How an IMO 2017 problem 5 made it into a paper (WALCOM 2021, best paper award, arXiv).