S29 Honor Of Kings Big Update part 8
Patch Released: Sept 22nd, 2022
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Patch Released: Sept 22nd, 2022
On September 30, this season's national competition will start again, and this season's national competition will be open for 6 consecutive weeks. Dear Summoners, this update optimizes the experience of participating in the National Tournament. The contents are as follows:
Optimization of the spying link: display the opponent's current rank and the highest branch rank; the number of spies has been increased to 3, & the number of spying heroes has been reduced to 2.
Starting this season, the city badge level will no longer be updated with the season, but will be inherited downward.
The city badge level has been adjusted from level 10 to level 20, and the experience required for upgrading has been lowered.
The city level experience obtained from the settlement of national competitions has been increased. This value increases with the level of the competition.
Title and Canopy Update:
After participating in the national competition this season and winning the championship at the district level or above, the e-sports players will be able to unlock the [Sky Curtain] champion to reach the peak
The design inspiration of the e-sports sky curtain comes from the horizon when the sunrise in space gradually lights up, which also means that the hot-blooded young man in the hearts of all e-sports players will always be sunny and pure, and will always reach the peak all the way.
After participating in the national competition and winning the championship at the district level or above, the champion player will receive the champion chest. The treasure chest will contain a champion portrait frame and a champion title, and esports players can unlock one of the following three titles.
At the same time, when an e-sports player has won more than 2 championships in the national competition individual competition/team competition.
Champion - N crown, will get the corresponding N crown title, which can be displayed in the team room.
Added to-do list notifications:
Reminders for new backpack: new avatar frame, new voice pack
Added one-click use function: batch exchange of in-game items/gifts/experience cards/performance/expired items
Added hero recommendations to help you find the most suitable hero for you
Added the function of watching the game from the main point of view
This version will update the BOT icon in the game to the image of the king.
With the adjustment of the team room for Ranked Match, we adjusted the information display of the team room invite function, and in the new version, we added the invitation status display for the room team invite function, and added the function of ending the invitation, in order to solve the problem of unable to close the room invitation state;
We have optimized the camera in the spectator mode, so that the battlefield can be seen better when the camera is pulled up.
Customized design for critical and gold coin floating character animation in spectator mode.
We found that although the design of floating characters for critical strikes and floating characters for gold coins in the past brought a good experience to the use of the first angle of view, the transmission of the same rules to the third angle of view and game viewing resulted in unclear information. Therefore, we have optimized the dynamic effects and hanging points of the floating characters for critical strikes and gold coins when watching the battle, making the floating characters clearer and more beautiful.
In the recent version, our team is working on the optimization of floating character performance.
In the spectator mode, the yellow and blue charging progress bar that were originally designed for players to operate the game from the first perspective were deleted, such as the charging bar of Su Lie's ultimate, and the charging bar of Lu Bu's Skill 1. Ensure that the screen is clean and effective.
Delete the emoji in the spectator mode. Although the emoji that pops up suddenly during the team battle is interesting in some cases, it makes the scene information more confusing and attracts our attention in more cases, so we delete the emoji when watching the battle.
Optimized the HP bar size. In the past version, the scale of HP bar was not synchronized with the scale of the screen, which caused problems such as excessively large blood bars, wrong special effects hanging points, and overlapping information in high viewing angles. In the new version, we have fixed this problem, The HP bar will be smaller under high viewing angles, which will bring a better viewing experience in a clear case.
Adjusted the sound effect of quick message sending in the record interface to distinguish it from the signal sound effect
In order to allow players to enjoy a smoother operating experience of King of Glory, this time we have provided a switch button for the extremely high frame rate mode on the setting interface of some iOS models.
The models available this time are as follows:
iPhone 13 Pro
iPhone 13 Pro Max
iPhone 14 Pro
iPhone 14 Pro Max
Fixed the problem that Sun Ce's first skill hit flying monsters without controlled movement;
Fixed the problem that Sima Yi's passive trigger display was abnormal when the minimap was opened;
Fixed the problem that Zhuge Liang's Ultimate occasionally hit the enemy behind the target;
Fixed the problem that Zhuge Liang's Ultimate occasionally hit multiple people;
Fixed the problem that the basic attack effect can be achieved by searching for the enemy through the avatar during Sikong Zhen's Ultimate;
Fixed the problem that Wu Zetian's enhanced first skill occasionally had abnormal duration;
Fixed the problem that the mirror image, Yuange puppet, Yao 2nd skill, Lan Ultimate, Pangu 1st skill 2nd stage could not get the vision occasionally;
Fixed the issue that Xuan's 2nd skill could charge Sima Yi infinitely;
Fixed the problem that the 2nd skill of Pei Qin Hu (Tiger Form) could not pass the wall in some positions;
Fixed the problem that Baili Xuance died in the wrong model when casting the second skill;
Fixed the issue that some heroes failed to tap to release skills in target lock mode;
Fixed the problem that some heroes select the wrong skill target in target lock mode;
Fixed the problem that the second skill of Hua Mulan Heavy Sword was still cast in place after the immobilization ended;
Fixed the problem that when Irene was full of energy, the basic attack searched the enemy abnormally;
Fixed the problem that Yixing did not have a connection prompt when casting the 1st skill within the range of the 2nd skill;
Fixed the problem that Li Xin occasionally had abnormal cooling when he clicked other skills when switching forms;
Fixed the problem that the display position of the blood bar was abnormal after Yuange released the puppet;
Fixed the problem that Diaochan occasionally failed to hit the target when returning from the first skill;
Fixed the problem that the acceleration effect of Arthur's 1st skill was lost;
Fixed the issue that Yao had abnormal cooling in training camp mode;
Fixed the issue that Jing would occasionally get stuck when using the 1st skills or Ultimate during the mirror's ultimate move;
Fixed the issue that Yi Xing occasionally had abnormal camera vision when using his ultimate move before dying;
Fixed the issue that Sun Ce's enhanced basic attack would occasionally not refresh after cooling down;
Adjusted the walking path of Fei after the Teleportation Circle is closed after using the 2nd skill;
Added the precision indicator effect of the 2nd stage of the Tengyi skill;
Fixed the problem that Da Qiao's fourth skill could not apply linked skills to teammates in the unselectable state;
Fixed the problem that the suppression effect could not interrupt some dash skills;
Fixed an issue where Goya's speed would return to zero when using the displacement skill;
Fixed the problem that the landing point of Chang'e's passive skill was abnormal after the original magic circle was closed;
Fixed the problem that the target suppression in the hegemony state could not interrupt the teleportation of Da Qiao 2nd skills