3D Artist | Game Designer
3D Artist specialising in keyframe animation for real-time games, with hands-on experience across the full production pipeline, from modelling, rigging, and asset creation to in-engine implementation and gameplay prototyping in Unity and Unreal Engine. Strong focus on expressive, readable animation that supports gameplay feel and player feedback. Experienced in collaborative, multidisciplinary game development environments and iterative production workflows.
Professional and Technical skills
⭐ 3D Character Artist | 7+ years
⭐ 3D Animator | 7+ years
⭐ Technical Artist | 1+ year
⭐ Gameplay programming | 1+ year