Here are listed only larps that can be played in English. For the whole list of larps played this weekend, check the Peliesittelyt-page.
A Kafkaesque drama about a court's questioning and prosecuting of mothers about their sub-par parenting skills. This larp takes place in a courtroom setting with prosecutors, defendants and an unlimited number of people acting as witnesses. This is a larp which questions our societal systems, prosecution, social interactions and the consequences of expressing random judgements.
“Everyone has an opinion about what a good mother is.
In this court everybody is entitled to an opinion, except for the mother.”
Language: Finnish or English, character descriptions in English only
Trigger warnings: parenthood, motherhood, womanhood, family life
Original authors: Larp Factory, Christina Christensen and Erik Fatland
Game masters: Tanja and Sofia
Duration: opening brief 30 min, trials 30-45 min/game, closing discussion 30 min, total approx. 3-4 hours
Players: defendant (1-2), prosecutors (4-5), audience members (6-10), changing from trial to trial
Note: As a member of the jury, you can get acquainted with larping quite easily: all you have to do is to follow the game.
What would happen, if we let the poetry of Shakespeare’s words into our lives? Would the ordinary turn into something extraordinary?
In this scenario, characters from two neighbouring families will meet in ordinary, everyday situations. The players are given a basic character to play, and improvise the scenes. After a while, the game master freezes each scene and the players get to pick two Shakespeare quotes each. They then return to the scene and let the quotes inspire them to turn drudgery into drama.
The first two scenes are over when all players have used both their quotes. In the last scene, all extra quotes must be used before the scenario is over.
This is a quick-paced scenario that focuses on improvisation, drama, playing with words, and having fun. The game is created by Anneli Albertsson for the Stockholm Scenario Festival.
Game master: Jenna
Duration: 1 hour
Players: 3–5
A monsterslayer passes trough their remote home town first time in years. They didint leave in best terms, but now they happen to have an hour to drop by to see their parents and sibling, before they need to continue their journey.
The larps central themes are home coming, sibling rivalry and effects of fantasy adventuring on people.
The larp is loosely based on a song Kulkuriveljeni Jan.
Game master: Otso
Duration: approx. 2h
Players: 5
A nine-player, one hour long mystery rap where a psychic tries to help four ghosts on the longest night of the year to complete their unfinished business with the help of four people.
The characters are a maximum of half a page long and are distributed to players before the game, giving players enough time to read the character text and get to know the character.
At registration, you choose to play as either a ghost, a living human guest or a psychic leading the evening.
Themes: darkness, supernatural, murder, fatality, death of a loved one, blame for murder, suicide, divorce, single parenthood, social class conflict, regret, guilt, loss, grief, war, money troubles, betrayal, ghosts, mental illness
Game master: Marianna
Author of the original game: Quentin Bourne
Duration: 1h game + 0,5-1h briefings before and after
Players: 9 players
I’m not Batman. You’re not Batman. In fact, nobody sitting in this room is Batman. And we never will be.
We almost were heros is a MiniLarp about superheroes whose powers are as good as useless, which is why they all flunked out of superhero college. They meet in a support group. What have the heroes been up to?
It’s about traumatic experiences, bitterness and accepting the fact that you will never be one of the big ones. It’s about kindred spirits. About self-love. And about the most useless superpowers in the whole wide world.
Game runner: Virva
Original writer: Jasmin Räbsamen
Duration: 2-3 hours
Players: 6-12