Additional Content:
Title: Critical Density Overview Pamphlet ^
Role: Project Lead
Game Context: This is a pamphlet we delivered before our 4th sprint presentation for Critical Density.
Description: This work demonstrates my graphic design skills and ability to prioritize where information should be offered and solved the problems regarding sprint presentation that we were coming across. If I was to improve it I might revamp the graphics.
Title: Sprint Presentation #2
Role: Project Lead
Game Context: A presentation used to convey the progression of our game project concerning sprint 2.
Description: This presentation demonstrates an effective organization of resources and the project updates that our sprint led to. I don’t plan to make updates to this specifically but I would like to learn how to make better sprint presentations for future project sprints.
Title: Meeting Minutes/ Documentation
https://github.com/CSG-4013/24-25-Production/issues?q=is%3Aissue%20state%3Aclosed
Title: Draw.io for Initial Project Concepting
Role: Project Lead
Game Context: This contained everything from moodboards to color palettes, to UML diagrams for the dev and narrative team.
Description: This was a useful way for our team to work within loose constraints at the start of the game and do so in a way that provided a more collaborative feel. I kept things organized as much as I could without disturbing the more open workflow we had going and it set us on the right track to forming the initial identity of our game.
Title: Loop Issues and Documentation
Role: Project Lead
Game Context: After transferring over from Github I prepared the loop issues and set up the documentation for the project. I’ve also set up the formatting for the weekly tasks so we stay organized on a weekly basis.
Description: This work demonstrates my ability to adapt to new project management software in the middle of a project and actually make things more efficient than they were before by refactoring things even when the software is more limited. I think if there are improvements I can think of I will make changes, and since it’s a living document for now, I’m sure I’ll find something to change soon enough.
Title: Acatalepsia Documentation
Role: Solo Developer
Game Context: This is the documentation for my first full game.
Description: I followed more of a hybrid methodology for this project, partially agile partially waterfall. More waterfall for the actual implementation and agile for developing the pieces of the game. This documentation mostly conveys the narrative script, not including the edits I made while actually implementing the narrative. I’d ideally like to make this look nicer and more professional.
Copy of Acatalepsia GBS Documentation
Title: Acatalepsia Schedule
Role: Solo Developer
Game Context: The schedule I made for my first full game and the second Iteration/“Sprint” document.
Description: These documents have important narrative and to-do list based information that needs to be refactored into a nicer looking document. I chose it because I wanted to fix it up because I think it could be useful to have all my game documentation in its own wiki somewhere instead of just in sporadic documentation so I can utilize it later. It also just demonstrates my natural process and inclinations.
Copy of Final Acatalepsia Checklist
Title: Acatalepsia (The Actual Game)
Role: Solo Dev
Game Context: This work is a game.
Description: This title demonstrates my ability to follow through on a solo project and bring multiple different aspects of the game design craft together into a finished project. I’ve thought about going back in and adding more to the game in an update, but I chose it because I think it demonstrates the style of work that I want to produce.
Title: Scrum Certification Progress
Role: Project Lead
Game Context: Project management/ scrum development for Critical Density.
Description: I wanted to learn more scrum skills and basic techniques to better manage the workflow of the production team to make us more transparent and efficient so I’ve been applying skills learned from practicing for my Scrum Master certification to the development team’s process. I have documentation that highlights a perfect practice test score and the process of how I learned the skills. I want to develop this by acquiring a SMC for my portfolio.
Copy of Scrum Master Certification Progress