About us

Artamus studio is an independent game studio made up of people passionate about games. Our studio was born from projects we created in college. Bosque Galdua is one of the college's projects that was built with a lot of effort and dedication from our team.

The game tells the story of the guardian of the Galdua Grove, Artamus, who has a mission to restore the grove, which has been corrupted by a curse, losing its color and disfiguring its fauna and flora. In terms of gameplay, the game has a main menu, gameplay in linear phases, a death menu, and an end screen.

Rick and David two brothers who recently have been dreaming the same enigmatic fear about a prison and a person made of barbed wire. Motivated by a mystery and Rick's unwavering desire for the truth, they both head to the prison in search of answers. As Rick explores the place and David opens the doors for him through the security room.

Programmer & Unity Developer

alan.brandi@hotmail.com

Ana Clara Bulgari Inoue

Artist

acbi.poli@gmail.com

Frederico Guilherme Camilli Proença

Level Designer & Game Designer & Programmer

fredericoguilhermecp@gmail.com

Thiago Carvalho Carneiro da Fontoura

Programmer & Game Designer

thiagoatf@hotmail.com

Thomas Redekop Holway

Animator 2D & FX & 3D Artist

redetho@gmail.com

email:artamus.studio.dev@gmail.com