GAME AUDIO : DUE WEEK 6
Screen-recorded video of the gameplay (2 - 3 minutes) showcasing your final sound design.
Demonstrate audio implementation techniques, making use of a minimum of 50 audio sources included throughout the level.
Apply an appropriate mix across the level using the game engine or audio middleware mixer, with the application of in-game audio effects (demonstrating the use of both insert and aux send audio effects).
Include the use of positional audio, distance attenuation and a reverb zone within a game environment.
Google Folder embedded on your project page containing the final audio clips used in the game level. The naming of these audio files will correlate to the audio asset list.
Self-directed game audio research (minimum 500 words with four APA7 references & in-text citations) presented on your project page for highlighting as part of your class presentation.
Audio asset list embedded as a spreadsheet (e.g. Google Sheets) on your project page.
Minimum of 30 unique sounds.
Embed the Jargon Buster here. Make a copy from here: https://docs.google.com/spreadsheets/d/1VbnourVSc54vcf9X6o0yiHJ52IFNrkSAgJctAwPbDww/copy?mode=html&urp=gmail_link
In 250 words, answer all of the questions with examples from your project:
• Process: How are you planning your processes to achieve outcomes within the project timeframe? How are you managing your priorities and tasks and responding to changes or challenges? Give specific examples of your research and how it informs your project. Cite sources in APA7.
• Person: What communication skills does this project require, and how are you responding to feedback and giving feedback to others? For group projects, how are you working to enhance communication and active collaboration?
• Proficiency: What skills, techniques, knowledge, or technologies are you using to achieve project requirements? Give examples analysing the strengths and limitations of work in your field and reflecting on the skills, knowledge and research relevant to your project.
Create your project-completion reflection. In 250 words, answer each of the questions with examples from your project:
• Appraisal: Overall, how successful was your project? What worked or didn’t work, and why? How did it match with your expectations? Give specific examples, screenshots or links.
• Challenges: What obstacles did you overcome and how? What lessons did you learn?
• Future Goals: How will you improve your skills for future projects? What will you do differently in your next project? What will you repeat?
Make sure each reference has a corresponding in-text citation (without this the reference is not complete)
Example reference:
Gilchrist, K. (2020, January 9). How a 32-year-old turned a high school yearbook idea into a $3.2 billion business. CNBC. https://www.cnbc.com/2020/01/09/canva-how-melanie-perkins-built-a-3point2-billion-dollar-design-start-up.html