Other Projects

Other projects that I have worked on

Another game jam game, A Day In The Park was an 'in class' game jam done remotely. Themes were given out randomly to each team, with this game receiving "Unreal Chase Base." The aim of the game is to collect seeds and return them to your "base" for points, while avoiding flying frisbees and the evil bird Bidge.

For this project, I was both the Producer and Audio Manager, keeping the team on track as well as implementing assets and scripts within the main Unity scene. Production went quite smoothly throughout, and I kept myself on top of making sure assets and sounds were in the scene while our other designer worked closer with the programmers.

My first foray into the world of Twine, A Home was made as a small side project to get a feel for writing and how I would conduct my style. It's a short piece that spawned from my desire to make a short, linear narrative experience that was told through multiple smaller pieces of information. It's a piece that I'm proud of, especially for a first attempt at writing something like this.

Made as part of an in-class Game Jam with the theme "Local Multiplayer." The group was a team of four, two programming students and two design students. It's focused around hectic gameplay and using a variety of weapon pickups to create even more chaos.